Dead Ends
Lowharbor’s residents vanish when they die. A cloud of sour black smoke chokes their corpses and, when it clears, all that remains is a dusting of salt. Something or someone is stealing bodies through magic ritual, and the townsfolk won't stand for it! Send your party into the dank sewers below their feet to root out the necromancer's den of swirling filth!
Why should you get this module?
Skulking horrors and excitable clerics!
Seven brand new monsters, including a low level mythic statblock!
New disease rules!
A mysterious threat!
Six hours of play!
Lavish presentation!
A fantastic adventure for 5th-level players!
Dead Ends is best for 5th-level players. It might be a little tough, but still winnable, for 4th-level, and should be fine for anything up to 8th-level.