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1402 adventures found
Cover of Eye of Flame
Eye of Flame
4th Edition
Level 16
6 pages
0

Days ago, a portal to the Elemental Chaos appeared near the PCs’ home city. Since then, it has grown into an enormous sinkhole that periodically belches fire and brimstone. The rip in reality threatens to overwhelm settlements and a nearby river unless someone ventures through and closes it from the other side. Pgs. 102-107

Cover of Castle Zadrian
Castle Zadrian
3rd Edition
Levels 4–5
16 pages
0

When you read the posting for this job, you knew what you were getting yourself into. "Lady of means requires the assistance of a stalwart group of adventurers willing to undertake a mission of the utmost importance. Discretion is required." Words like that never mean that the woman in question is looking for someone to weed her Garden - unless, of course, it's full of man-eating plants. Those are the kinds of words you only post if you are really in a bind. If it's a matter of life and death. If you're desperate for help and willing to pay for it through the nose. It just so happens that you've made yourself quite a reputation lending just that kind of aid to people in just that kind of need. And the money hasn't hurt you any either. So when Lady Elena Zadrian tells you that her father - the near legendary alchemist Sir Timoth Zadrian - has gone missing, well, you're not all that surprised. Lady Elena looks upon you once again, brushing the long blonde hair from her bright blue, tears soaked eyes. "My father lives outside of a village only four days ride from here, a sleepy, little place called Cuthder," she says. "He comes to see me every 4 months. He's a forgetful, old man, but I could set my clock by his visits." She chokes back a sob. "It's been eight months since I last saw him. I fear something has gone horribly awry. Either brigands have robbed his tiny castle, or one of his experiments may have left him dead - or worse." The lady stares you straight in the eye, and you can almost taste her desperation." My father is a good man, wise and Noble, but if word of this disappearance were to get out, it would hurl my household into a shambles. I need you to travel to his castle and learn for me what has happened to him, quickly and quietly." "Please," she begs of you, her Ruby painted lower lip beginning to quiver. "I need your help. And I'm willing to pay - handsomely." She has your attention.

Cover of Tomb of the Overseers
Tomb of the Overseers
3rd Edition
Levels 3–5
11 pages
0

Nearly 100 years ago, Lord Eriador wrested the lands from the hands of evil and began a reign of unsurpassed courage, wisdom, and might that lasted over three centuries. One day this great man of valor was called onward to continue his battle for freedom and goodness on a higher plane of existence. Leaving the responsibilities of rulership to his faithful overseer, he donned his magical shield, helm, and sword and traveled to the Holy Maountain of Anduin to meet his destiny. Eriador left the overseer with this solemn promise: if there ever arose a time of great need, he would answer a summons from the Mountain of Anduin to come back to vanquish any evil that dared to oppress his people. It is now the reign of the third overseer. For years now, an evil mage has been plaguing the land by sending forth hordes of evil humanoid minions to oppress the people. The overseer has been forced to pay tribute to the mage to protect his people. Life has become nearly unbearable for his subjects. It has been over five years since the mage desecrated the holy mountain by placing foul creatures in its depths to guard against the possibility of the people seeking help from their nearly forgotten champion. A fortnight ago, your party was gathered in a secret council chamber to meet with the overseer himself. You felt a spark of hope for the people of this land as the overseer told the legendary tale of Eriador. He gave you the equipment you need and charged your party with the task of venturing into the heart of the now monster-infested Mountain of Anduin to call back the people's great hero, Eriador the Paladin. Although the three parties sent before you had not returned, ridding the of the land of the mage seemed worth any risk, and you eagerly set out on your quest. Now, standing before the defiled mountain, you wonder if perhaps you were too hasty.

Cover of Beastmaster's Daughter
Beastmaster's Daughter
5th Edition
Level 3
36 pages
0

It's feeding time at the zoo and you could be the main course! Raven Aldritch, mysterious and beautiful, runs the Aldritch Research Centre and Zoo for her father, a powerful mage. He enjoys turning dangerous creatures into terrifying monstrosities. But daddy is away and the magical shields that hold the creatures in their enclosures have failed. These monsters are rampaging through the research centre endangering the lives of the innocent workers. Raven desperately needs help to regain control, and she’s willing to pay the right group of adventurers handsomely. Will you come to her rescue? An adventure for the world’s greatest roleplaying game. Fifth edition compatible. A one-shot for a party of Level 3 adventurers

Cover of The Temple of Pure Fire
The Temple of Pure Fire
5th Edition
Levels 5–7
8 pages
0

Constructed into the side of an active volcano or buried deep beneath the ground lies the Temple of Pure Fire. Within its walls is enough flame and lava to make even the hardiest of adventures question their decision to pass through its doors. This temple contains grand constructs that have laid dormant for hundreds of years, but stir from their great slumber when they are needed to defend this former place or worship. Grand forges, lava-fueled smelters, and even an obsidian lava transportation vehicle wait within the walls of this ancient temple.

Cover of FS3 - Monastery of the White Rose
FS3 - Monastery of the White Rose
AD&D
Levels 1–2
10 pages
0

Two days ago while in the Village of Balis you heard a rumor of an abandoned monastery. With such a deserted location already so close at hand one could not refuse the temptation of checking on its possible gains-whether it is treasure or knowledge that is to say. Yet the gains must surely be worthy of someone as adventurous and brave as yourself. Through further investigation of the rumors of the townspeople you have discovered that the old monastery is said to be haunted with the dead walking the grounds. Directions were located and after a final day’s praying you set out to locate the Monastery of the White Rose.

Cover of Moon Elves' Masquerade
Moon Elves' Masquerade
5th Edition
Level 4
17 pages
0

Famed hedonist Horatio Humbert, likewise possessed by an avarice for novelty, has offered a great bounty for any party-goers capable of convincing the moon elves to attend his next birthday. From his pleasure barge to the moon, this 4th level adventure mixes extended social and roleplay opportunities with a high-stakes, low-gravity boss fight your players will never forget! Long ago, in the golden age of the elves, a collection of master mages and elven demigods decided to leave our world to create a utopia of undying revelry, bacchanalia, and hedonism. By the grace of the divines and the strength of their magic, they ascended to the moon. Yet the pleasure-seeking life, even free of time and death, is driven by desperate hungers, novelty chief among them. To combat their eternal ennui, the moon elves have taken to the lowest form of carousing: destination party tourism.

Cover of The Airship Incident
The Airship Incident
5th Edition
Levels 1–3
4 pages
0

The party starts this one-shot falling from the sky aboard an airship. It lands atop a dense cluster of trees, unable to fly, but not destroyed. Now it is up to them to traverse the nearby wilds in search for the parts that fell loose so they can get back to the skies and continue their journey. Unfortunately, they will have to face ogres, apes, bears, blights, and more to retrieve these missing mechanisms.

Cover of Temple Of Doresain
Temple Of Doresain
4th Edition
Level 25
8 pages
0

The entity known as Oreiax is a gruesome, stunted monstrosity born of ancient death. Rescued from an eternity of petrification by Doresain the Ghoul King, Oreiax immediately pledged itself to the Ghoul King's service, and thus indirectly, into Orcus's service. Oreiax, born of stone and death, seeks to glorify Doresain by petrifying the world. Pgs. 112-119

Cover of MHI - 13 Murder of the Doge
MHI - 13 Murder of the Doge
5th Edition
Level 7
14 pages
0

Who is ready for a murder mystery? This scenario is completely customizable for a variety of levels available. We won't kid you, this scenario is not something you just throw on the table and play as soon as it is downloaded. A spreadsheet for understanding clues vs. suspects will need to be studied for you (the DM) to understand how to run the mystery. That being said, everytime we (myself & playtesters) have run it, it has been a smash! Like all of our offerings, you SHOULD customize it to fit your needs.

Cover of The Razing of Redshore
The Razing of Redshore
3rd Edition
Level 20
35 pages
0

Can the city of Redshore be saved from utter destruction? "The Razing of Redshore" is a D&D adventure that confronts the party with the destructive force of an awakened sperm whale druid and the sinister machinations of a secret cabal of powerful assassins. It is designed to provide such a group with an opportunity to continue their adventuring careers into the realms detailed in the "Epic Level Handbook". This book is not required to make full use of this adventure, though; any pertinent information from the supplement is reproduced here. Pgs. 72-106

Cover of Lake Marione
Lake Marione
5th Edition
Level 3
5 pages
0

Not so deep in Lake Marione an amulet sinks. This adventure is set in the town of Marione where PCs will be asked to retrieve a lost amulet. I hope you enjoy the adventure! A D&D 5e One-Shot Adventure

Cover of The Weird Woods of Baron Orchid
The Weird Woods of Baron Orchid
AD&D
Levels 4–8
14 pages
0

A walk in the woods, a trip to the zoo, a day at the circus - harmless enough, right? Wrong, as players will discover when things are not as they appear to be. Included in I13 Adventure Pack I - https://www.adventurelookup.com/adventures/i13-adventure-pack-i TSR 9202

Cover of Death in the Wood
Death in the Wood
5th Edition
Level 1
12 pages
0

The Bell Wood has always been rumored to be a dangerous place, full of strange creatures and odd happenings. Timber from the wood is highly sought after for its reputed magical properties, so brave foresters sometimes dare the wood to harvest trees to finance their futures. But this time, people are dying. Loggers are vanishing, their mutilated bodies recovered from the undergrowth hours or days later. What has changed in the wood? Can anyone solve the mystery? And can they survive the investigation? A Triple Kingdom Adventure.

Cover of Fires of Iskh
Fires of Iskh
5th Edition
Level 20
28 pages
0

When a volcano appears out of thin air, the ensuing eruption is a cataclysm unseen in this age. A group of legendary heroes will need to get to the heart of what's causing the volcano Iskh to break into the Material Plane, and in doing so, defeat an evil so ancient and powerful that the fabric of reality trembles at her wrath... Fires of Iskh is an adventure for four or five 20th-level characters. It includes: -Six new monsters! -A planar incursion from the Elemental Plane of Fire! -A super volcano full ancient secrets! -An epic battle with an ancient red dragon! -A carefully crafted format to make running the adventure easy and customizable. -Combat cards for each monster, PC, and special treasure. -High-quality digital maps for use with virtual table tops.

Cover of Pearlescent Temple
Pearlescent Temple
5th Edition
Levels 6–8
17 pages
0

A recent earthquake has brought forth ancient evil from beneath the waves, to terrorize a sleepy coastal town. People are disappearing. The heroes will sail to an ancient, steam-powered temple in the ocean. They'll encounter mad fishmen, deadly traps, and ancient horrors that slumbered until now.

Cover of Crypts of Azarumme
Crypts of Azarumme
5th Edition
Level 3
17 pages
0

A beloved priest has gone missing, and sinister trouble stirs beneath the Church of St. Terragnis. Can the heroes rescue the victims of an age-old evil before it claims more innocent lives?

Eldark Crypt
5th Edition
Levels 6–10
7 pages
0

A deadly encounter for a party of level 7-10s. Brave the crypt in an attempt to save Lord Eldark's son. This challenging dungeon is adaptable and easy to run in any existing campaign. It has some very tough encounters and is available for free on DM guild!

Cover of T1 - Lord Griffons 40 Golden Eggs
T1 - Lord Griffons 40 Golden Eggs
5th Edition
Level 4
35 pages
0

This adventure was featured at GriffonCon in South Bend in 2016. Two countries are uniting for a wedding when one of the most important gifts of the union is stolen. Without the dowry of the 40 Golden Eggs from Lord Griffon the wedding will not occur and war will be the likely outcome. A quartet of the most loyal warriors has been sent into to Chromatic Canyon to deal with the bandits and retrieve the items! This is an “EGGSELLENT” adventure for convention tourneys!

Cover of Winding Paths
Winding Paths
5th Edition
Level 5
7 pages
0

Not every journey follows a simple road, and some groups find themselves needing to take the path entirely untraveled to reach their next destination. There are rumors of a treasure deep within the forest, but no one has made it out alive to recount their tales. Compelled by the prospect of a quick journey and the chance of treasure, the party decides to risk a journey through the forest. Little do they know that their chosen route is ruled by a trio of lilitu, who are eager to play with the new toys walking willingly into their grasp. Wits, wiles, and wind hide in the forest, and the lilitu are eager for amusement. This adventure is intended for 5th level characters but can be scaled up or down. It is setting-neutral, and can fit into any published or homebrew location. This is intended as a puzzle-based adventure but could be used as a combat encounter. Pgs. 129-135