{"total_count":1010,"adventures":[{"id":2006,"title":"CCC-SCAR01-02 Glister By Light","description":"The mining town of Glister has a problem. The latest caravan only arrived with a part of its supplies. Orcs waylaid them, took much needed goods, and are now making demands that the town return an artifact that is theirs, but the town is unfamiliar with. Help track down information about this artifact and possibly defend the city from an orc invasion!\r\n\r\nA 4-hour Adventure for 1st-4th Level Characters\r\n\r\nPart 2 of Kossuth\u0027s Kiss","slug":"ccc-scar01-02-glister-by-light","authors":["Phil Allison"],"edition":"5th Edition","environments":["Mountain","Town\/Village"],"items":["Stone of Luck"],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Ogre","Orc"],"boss_monsters":["Orc Blade of Illneval"],"min_starting_level":1,"max_starting_level":4,"starting_level_range":"Low","num_pages":32,"found_in":null,"part_of":"D\u0026D Adventures League Community Created Content","official_url":"https:\/\/www.dmsguild.com\/product\/242220\/CCCSCAR0102-Glister-By-Light?term=Phil+Allison\u0026test_epoch=0","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/242220.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2017},{"id":2111,"title":"The Dreaded Tunnels of Ruxabar","description":"The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures, toxic gases and vapors, diseases of all kinds and decay lay quick waste to him and his cult. For some time the gate remained open and the settlements nearby were afflicted with diseases never seen before. The nearby town of Stagwood was quickly abandoned due to the plague. Rumor has it that the gods have weakened the gate and the cult has been destroyed. The remaining villages that managed to somewhat resist the plague are now hiring brave adventurers to venture into the tunnels and close the planar gate for good! Are you capable enough of surviving the horrors that reside in the Dreaded Tunnels of Ruxabar?\r\n\r\nPublished by Mistfactor Press","slug":"the-dreaded-tunnels-of-ruxabar","authors":["Libedrator Earl"],"edition":"5th Edition","environments":["Dungeon","Cave","Town\/Village","Other"],"items":[],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Cultist","Hydra","Ooze","Spawn of Kyuss"],"boss_monsters":["Plague Hydra"],"min_starting_level":8,"max_starting_level":9,"starting_level_range":"Tier 2","num_pages":34,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/268237\/The-Dreaded-Tunnels-of-Ruxabar","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/268237.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2019},{"id":165,"title":"Daughters of Fury","description":"When devils slay the knightly leader of Arwyll Stead and orcs from the Hell\u0027s Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall\u0027s border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and it\u0027s up to the heroes to make sense of these events and end the Hell\u0027s Fury tribe\u0027s threat to Arwyll Stead once and for all. What does Vegazi have to do with the raiders\u0027 diabolical plot? Who will rally Arwyll Stead now that the town\u0027s icon has been cut down? And who is the mastermind orchestrating the orc tribe\u0027s alliance with devils from beyond?","slug":"daughters-of-fury","authors":["Victoria Jaczko"],"edition":"Pathfinder","environments":["Wilderness","Cave","Town\/Village"],"items":["Decanter of Endless Water","Bead of Force","Oil of Align Weapon","Elixir of Vision","Ungent of Timelessness","Wand of See Invisibility","Periapt of Protection from Curses","Everwake Amulet","Gloves of Larceny","Bax\u0027s Mask","Angelfall Bow","Staff of Minor Arcana","Feather Token"],"publisher":"Paizo","setting":"Golarion","common_monsters":["Accuser Devil","Bearded Devil","Cave Fisher","Chupacabra","Curse Devil","Fiendish Eagle","Fire Beetle","Gaav","Graven Guardian","Gray Ooze","Hell Hound","Imp","Lemure","Orc","Raven Swarm","Wolf"],"boss_monsters":["Erinyes"],"min_starting_level":3,"max_starting_level":3,"starting_level_range":"Low","num_pages":63,"found_in":null,"part_of":"Pathfinder Modules","official_url":"http:\/\/paizo.com\/products\/btpy9au7?Pathfinder-Module-Daughters-of-Fury","thumbnail_url":"https:\/\/static3.paizo.com\/image\/product\/catalog\/PZO\/PZO9547_500.jpeg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2014},{"id":2078,"title":"The Return of the Crown","description":"A mysterious package, a forgotten guild, a lost heir, and an undergoing conspiracy. Unfold Neverwinter\u2019s dark past in this urban-intrigue D\u0026D 5th edition adventure.\r\nThe characters are called to guard a mysterious package that arrives the city at night. A well-planned robbery and the fact that this package was ordered by Lord Dagult Neverember himself alerts them that, this is not going to be an ordinary task!","slug":"the-return-of-the-crown","authors":["A. Intzekostas"],"edition":"5th Edition","environments":["City\/Urban"],"items":[],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Beholder"],"boss_monsters":["Sons of Alagondar"],"min_starting_level":3,"max_starting_level":3,"starting_level_range":"Low","num_pages":22,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/258911\/The-Return-Of-The-Crown","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/258911.jpg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":true,"has_handouts":true,"publication_year":null},{"id":2782,"title":"Pudding Faire","description":"BREAK A CURSE THAT ECHOES THROUGH TIME!\r\n\r\nYou awaken on the morning of the Pudding Faire: just as you did yesterday\u2026 and the day before that\u2026 and the day before that! To escape the loop, you must break a curse that strikes to the heart of halfling and gnome lore.\r\n\r\nPudding Faire is a 3-4 hour Dungeons \u0026 Dragons module for character levels 1-4. It is part of a series of adventures that expands upon the material presented in Mordenkainen\u0027s Tome of Foes\u2122. It can be played on its own or as a part of any D\u0026D campaign.\r\n\r\nThis product is a DMs Guild Adepts adventure! The Dungeon Masters Guild Adept program brings highly talented individuals together for creative development. Guild Adept products are identified with the golden ampersand and logo.\r\n\r\nPudding Faire is legal for play in the D\u0026D Adventurers League and has the following code: DDHC-MORD-04","slug":"pudding-faire","authors":["Will Doyle","Shawn Merwin","Cindy Moore"],"edition":"5th Edition","environments":["Forest","Town\/Village"],"items":["Stone of Good Luck"],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Apprentice Wizard","Bandit Captain","Bard","Master Thief","Skulk","Thug"],"boss_monsters":[],"min_starting_level":1,"max_starting_level":4,"starting_level_range":"Tier 1","num_pages":23,"found_in":null,"part_of":"D\u0026D Adventures League","official_url":"https:\/\/www.dmsguild.com\/product\/249757\/Pudding-Faire","thumbnail_url":"https:\/\/dtrpg-public-files.s3.us-east-2.amazonaws.com\/images\/8957\/249757.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2018},{"id":2361,"title":"Mists of Akuma: The Yai Sovereign of Storms","description":"Soburin\u2019s human nobility are not the only rulers that are in need of outside agents since the corrupting fogs reappeared; even oni warlords have found the Mists of Akuma to bring challenges, obstacles, and threats beyond their ken. Yona, the undisputed master of the secret city of Tsukisasu, lost control of her throne only a few weeks ago to a strange creature that capered out of a storm intermingled with the supernatural haze, and her agent Xiqzoxix is keen to remove the usurper as soon as possible. The PCs are the group ze has chosen for this momentous task and should they accept the oni bengoshi\u2019s offer, a deadly set of trials await them on top of the mountain\u2014though the longer they dally, the more powerful their adversary grows. To defeat Obiemashita the party will have to first find Tsukisasu, covertly investigate the town, and then disrupt the yai sovereign of storm\u2019s rituals and slay it before all hell breaks loose, spilling untold violence down onto the already embattled lands of the prefectures below!\r\n\r\nWill you conquer Tsukisasu or be subsumed by the storm?\r\n\r\n\r\nIn The Yai Sovereign of Storms you\u2019ll find\u2026\r\nA monstrous adventure set in Mists of Akuma, an eastern fantasy noir steampunk campaign setting for the latest edition of the world\u0027s most popular roleplaying game\r\n\r\nThe secret monstrous city of Tsukisasu and a collection of its oni citizens\r\n\r\n2 maps by cartographer Mike Myler: the hidden settlement of Tsukisasu as well as Yona\u2019s Fortress\r\n\r\nThe Mists of Akuma themselves and the new misted condition\r\n\r\n2 new attributes to posit the unique aspects of the campaign setting in the minds of your players: Dignity and Haitoku\r\n\r\nThe adeddo-oni template and 10 new monsters: adeddo-oni hunchlings, adeddo-oni samurai, adeddo-oni ninja, gaki, hebikontorra, monsuthant, tikbalang, Xiqzoxix the oni bengoshi, the Katana of Rizushi Kantaro, and the Yai Sovereign of Storms Obiemashita","slug":"mists-of-akuma-the-yai-sovereign-of-storms","authors":["Mike Myler"],"edition":"5th Edition","environments":["Mountain","City\/Urban"],"items":["Katana of Rizushi Kantaro"],"publisher":"Indie Dev.","setting":"Other","common_monsters":[],"boss_monsters":[],"min_starting_level":7,"max_starting_level":8,"starting_level_range":"Medium","num_pages":28,"found_in":"Mists of Akuma: Trade War","part_of":"Trade War Adventure Path","official_url":"https:\/\/www.drivethrurpg.com\/product\/200591\/Mists-of-Akuma-The-Yai-Sovereign-of-Storms","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/4518\/200591.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2017},{"id":2394,"title":"Third Time\u0027s the Charm","description":"Questing through the forest, you will be tested. Which side will you take between a wizard and the Keepers of the Veil? Will you be able to find the materials necessary to help cure your friend of the ancient evil that assails him? And when it comes down to it, what are you willing to sacrifice for your beliefs?\r\n\r\nThird Time\u2019s the Charm picks up where Second Glance left off and invites the PC to find a wizard who can help heal the Crystalline Curse slowly paralyzing the PC\u2019s friend and protector. As the party grows closer on this adventure, learning to depend on one another, they must also navigate the Veiled Wood\u2019s changing landscape, deciding who they can trust and who they will help as much lies in the balance.\r\n  \r\nThough this was written as the third installment in the Crystalline Curse Trilogy, this adventure can be inserted into any campaign setting and scaled accordingly. Third Time\u2019s the Charm is part of our mission to bring you high-quality, ready-to-play material that supports adventuring parties of 1 Player and 1 DM.\r\n\r\nThis adventure is written for a third-level character in a one-on-one 5th edition D\u0026D campaign.\r\n\r\nEverything you need for your own two-person game is inside!\r\n\r\nThis product includes:\r\n-A 3rd or 4th-level adventure adaptable to any setting\r\n\r\n-Stat blocks for one new creature and two NPCs\r\n\r\n-A region map, two sitemaps, and a hand-drawn dungeon map to aid the PC\u2019s investigations\r\n\r\n-A fully realized forest region with fleshed-out NPCs and places to explore\r\n\r\n-Detailed backstory for the ancient warrior sheltered inside the PC\u2019s treasured amulet\r\n\r\n-Four custom magical items\r\n\r\nAnd helpful tips for DMing a one-on-one game\r\n\r\nThis adventure is perfect for those looking to begin or continue their duet campaign.\r\n\r\nPublished by D\u0026D Duet.","slug":"third-times-the-charm","authors":["Jonathan Ball","Beth Ball"],"edition":"5th Edition","environments":["Forest","Wilderness","Feywild"],"items":["Amulet of Binding","Staff of the Grotto","Ring of Mage Hand"],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Boggle","Pixie","Thorny","Troll","Vegepygmy"],"boss_monsters":["Nymph"],"min_starting_level":2,"max_starting_level":5,"starting_level_range":"Tier 1","num_pages":25,"found_in":null,"part_of":"Crystalline Curse Trilogy","official_url":"https:\/\/www.dmsguild.com\/product\/274183\/Third-Times-the-Charm","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/274183.jpg","soloable":true,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2019},{"id":2736,"title":"Castle Dracula - a 5e Castlevania-style adventure","description":"Dracula, the Lord of Shadow and Darkness, has covered the land in shadow and dispatched armies of monsters and undead from his magical castle.  His armies threaten to overrun major cities and plunge the world into a literal Dark Age.  The last of the vampire-hunting clan that traditionally opposed him has disappeared, and still the armies advance.  He must be stopped.  If that\u0027s not enough motivation, it is well-known that his castle is full of magical items and great riches... but also great danger.\r\n\r\nIf you\u0027ve ever wanted D\u0026D and Castlevania to meet, look no further.  This adventure is exactly what you wanted.  Every area of the castle poses different and unique challenges to keep the party engaged and on their toes.\r\n\r\nWritten for the DM as a ready-to-run adventure, it is designed for four to six characters.  The adventure starts at level 3 at the outer defenses of the castle, and ends with the party advancing to level 13 after defeating Dracula in an epic battle.\r\n\r\nThe adventure includes documentation to help even a new DM succed, including suggestions for how to run each of the area \u0022boss\u0022 monsters in combat.  There are approximately 50 new enemies and over 3 dozen new magical items.  It also comes with a list of suggested music for many areas of the castle, and a 25-page campaign log recounting an actual tabletop play-through of this adventure from the DM\u0027s perspective.","slug":"castle-dracula-a-5e-castlevania-style-adventure","authors":["Jonathan Hightower"],"edition":"5th Edition","environments":["Dungeon","Forest","Cave","Stronghold (Castle\/Keep\/Tower)","Ruins\/Tomb\/Cemetary","House\/Mansion","Megadungeon"],"items":[],"publisher":"DMs Guild","setting":"Setting Neutral","common_monsters":["Animated Armor","Constrictor Snake","Dark Priest","Dragon Skeleton","Ghost","Golem","Minotaur","Mummy Lord","Pirate","Shadow","Skeleton","Swarm of Bats","Swarm of Snakes","Undead - Type not listed by lazy adventure creator.","Vampire","Werewolf"],"boss_monsters":[],"min_starting_level":3,"max_starting_level":5,"starting_level_range":null,"num_pages":122,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/323889\/Castle-Dracula?src=AdvLookup","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/323889.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":null,"has_handouts":true,"publication_year":2020},{"id":1984,"title":"The Korranberg Chronicle: Nightmare on the Mournland Express","description":"This one-shot, horror-themed adventure is set on the lightning rail of the world of Eberron! Will your party of 6th-level adventurers be able to rescue an innocent before it all comes crashing down!?\r\n\r\nNightmare on the Mournland Express features:\r\n\r\nAn example lightning rail to explore.\r\nUpdated 5th edition rules for running all sorts of encounters on the lightning rail.\r\nA bestiary appendix containing 9 stat blocks, including dragonmarked NPCs and nightmarish monsters!\r\nEnough material to run an alternate scenario: a train heist!","slug":"the-korranberg-chronicle-nightmare-on-the-mournland-express","authors":["Anthony Turco","Korranberg Chronicle"],"edition":"5th Edition","environments":["Other"],"items":[],"publisher":"DMs Guild","setting":"Eberron","common_monsters":[],"boss_monsters":["Quori"],"min_starting_level":6,"max_starting_level":6,"starting_level_range":"Tier 2","num_pages":30,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/249342\/The-Korranberg-Chronicle-Nightmare-on-the-Mournland-Express","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/249342.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2018},{"id":3444,"title":"The Murk\u0027s Curse","description":"Halfling thief, Alton Lightheart, awakens to discover his shadow is gone!\r\n\r\nA child\u0027s doll kills its victims in a cruel and unexpected way.\r\n\r\nA sound-stealing sword is lost in a ruined volcanic temple.\r\n\r\nAmong the witch\u2019s valley mist, The Murk, sinister fey shadows terrorize the forest, demon spirits haunt old ruins, and undead howl from the volcanic shrine.  Can the adventurer\u2019s purge the vale of evil to gain its lost magic and riches?\r\nA three part adventure:\r\n\r\n1. Alton\u2019s Shadow:  Delirious, bloodstained, alone.  Halfing thief, Alton Lightheart, awakens to discover his shadow is gone!  Will the adventurers help him to confront the unknown dread that awaits him?\r\n\r\n2. The Vanishing at Rhu:  Long Ago, the folk of Rhu made an agreement with a witch to save the thorp from destruction.  She honored the agreement, but the folk broke their promise.  One year later the village was razed.  How?  What wickedness lurks among the ruins of the fallen-tree village?\r\n\r\n3. Stillness:  A temple suffers a volcanic eruption. Believing it is the will of an angry god, all of its shaman are ritually slain.  After years of disuse, the temple awakens as the zealots are reborn . . . as undead.  Meanwhile, a magic sound-stealing sword is lost by explorers.  Should an expedition seek the weapon and uncover the secrets of the lost shrine?\r\n\r\nPublished by Wicked Cool Games","slug":"the-murks-curse","authors":["Christopher Capone"],"edition":"OSR","environments":["Dungeon","Forest","Mountain","Wilderness","Cave","Temple\/Shrine","Ruins\/Tomb\/Cemetary","Town\/Village"],"items":["Stillness (short sword)"],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Dragon","Gargoyle","Ghost","Giant Antlion","Giant Owl","Sackdoll","Shadow","Witch"],"boss_monsters":["Mummy","Sackdoll","Shadow"],"min_starting_level":1,"max_starting_level":3,"starting_level_range":"Low","num_pages":40,"found_in":null,"part_of":null,"official_url":"https:\/\/www.drivethrurpg.com\/en\/product\/439349\/the-murk-s-curse","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/24813\/_product_images\/439349\/Wicked_Cool_Games-The_Murks_Curse_Cover_Image-Copper_copy.png","soloable":true,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":2023},{"id":2838,"title":"Caverns of Draconis","description":"A small local area with ten locations and a big wizard dungeon with 19 rooms.\r\n\r\nThe module is based around some rules lite system exclusive to the module, but for obvious reasons can be run in the system of your choice with little modification. (Some best guess approximations have been made for the creatures for search optimization.)\r\n\r\nOfficial description:\r\n\u0022This adventure is a work of PARODY based on \u201cCaverns of Draconis,\u201d featured in Season 2, Episode 14 of NBC\u0027s TV series, \u201cCommunity.\u201d THIS IS NOT A TSR PRODUCT. This product was made in accordance with Wizards of the Coast\u0027s OGL Version 1.0a. \r\n\r\nThe following game and adventure have been designed to reimagine what the fictional module featured in the episode might look like. This rules-lite RPG is meant to serve as an introduction for newcomers and fans of the show alike. The game can be played with 2-9 players and has everything you need to get started except for dice. \u0022","slug":"caverns-of-draconis","authors":["Daniel Anderson","Cameron Foster"],"edition":"OSR","environments":["Dungeon","Town\/Village"],"items":["Potion of Speed","The Draconian Amulet","Femur of Submission","Ring of Power"],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Barbarian","Goblin","Lizardman","Myconid Adult"],"boss_monsters":["Algornak the Keeper","Draconis (Ancient Red Dragon)"],"min_starting_level":3,"max_starting_level":6,"starting_level_range":"Low","num_pages":20,"found_in":null,"part_of":null,"official_url":"https:\/\/www.drivethrurpg.com\/product\/346153\/Caverns-of-Draconis","thumbnail_url":"https:\/\/d1vzi28wh99zvq.cloudfront.net\/images\/15533\/346153.jpg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":true,"has_handouts":true,"publication_year":2021},{"id":3508,"title":"Dread Abbey","description":"Dread Abbey is a one-shot designed to be played in a single session, taking approximately 5 hours, preferably on an especially spooky evening! The adventure is designed for two to six 2nd-level heroes and can grant up to 6 Victories.\r\n\r\nEach of the heroes embodies a different character archetype, including the jock, the diva, the nerd, the comic relief, the professional, and the believer. Each archetype grants:\r\n* A title\r\n* Some role-playing lines the hero might say, which have mechanical consequences in this adventure\r\n* Something they can do to participate even if the hero should die\r\n* A revised title if the hero should live and continue to another adventure\r\n\r\nThe adventure contains:\r\n* 1 optional negotiation with the harbinger\r\n* 1 montage test as you sanctify the abbey\r\n* 2 combat encounters with undead and a gloom dragon\r\n* guidance on abbreviating parts to hasten the adventure if you need to\r\n\r\nIncluded in addition to the adventure pdf:\r\n* One map of the abbey for use in the montage test\r\n* One battlemap for combats in the abbey\r\n* Handouts of each of the archetypes for the players","slug":"dread-abbey","authors":["Gavin \u0022GubDM\u0022 Grant"],"edition":"Draw Steel","environments":["House\/Mansion"],"items":[],"publisher":null,"setting":null,"common_monsters":["Undead"],"boss_monsters":["Gloom Dragon"],"min_starting_level":2,"max_starting_level":null,"starting_level_range":null,"num_pages":23,"found_in":null,"part_of":null,"official_url":"https:\/\/lookoutbehindyou.itch.io\/dread-abbey","thumbnail_url":"https:\/\/img.itch.zone\/aW1nLzIzNjk0OTExLnBuZw==\/315x250%23c\/ZAmNZm.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2025},{"id":589,"title":"The Scepter Tower of Spellgard","description":"Protect the Future! At the height of Netheril\u0027s power, the fortress of Spellgard held many great secrets of the Empire of Magic. Now, only ruins remain... and one last guardian, the near-mythical Lady Saharel, whose prophetic visions draw the desperate and the doomed from across Faerun. But a dark presence in one of Spellgard\u0027s intact towers wants to control the power of prophecy for itself and remake the future in its own image.","slug":"the-scepter-tower-of-spellgard","authors":["Greg A. Vaughan","David Noonan"],"edition":"4th Edition","environments":["Dungeon","Stronghold (Castle\/Keep\/Tower)","Ruins\/Tomb\/Cemetary"],"items":[],"publisher":"Wizards of the Coast","setting":"Forgotten Realms","common_monsters":["Dark Creeper","Ettercap","Fire Beetle","Gnome","Human","Kobold","Oni","Skeleton","Specter","Spider","Vampire Spawn","Wererat","Wight","Wolf","Wraith","Zombie"],"boss_monsters":["Shadar-Kai"],"min_starting_level":2,"max_starting_level":4,"starting_level_range":"Heroic 4E 1-10","num_pages":96,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/165543\/FR1-Scepter-Tower-of-Spellgard-4e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/165543.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2008},{"id":656,"title":"U3 The Final Enemy","description":"At last- an opportunity to avert the threat to the little town of Saltmarsh! The real enemies have been identified-- evil, cruel creatures, massed in force and viciously organized. Can the brave adventurers thwart this evil and ensure the safety of Saltmarsh?\r\n\r\nThe Final Enemy is the final part in the series of three modules designed and developed in the United Kingdom for beginning adventures with AD\u0026D rules.  Its plot follows directly from those of the first two parts (U1 - The Sinister Secrets of Saltmarsh, and Module U2 - Danger at Dunwater.)\r\n\r\nTSR 9076","slug":"the-final-enemy","authors":["Dave J. Browne","Don Turnbull"],"edition":"AD\u0026D","environments":["Underwater"],"items":["Ring of Free Action","Ring of Invisibility","Wand of Polymorph","Pearl of Wisdom","Cloak of the Manta Ray","Net of Snaring","Ring of X-Ray Vision","Ring of Delusion","Staff of Shock","Wand of the Squid","Horn of the Tritons","Necklace of Prayer Beads","Luck Blade"],"publisher":"TSR","setting":"Greyhawk","common_monsters":["Sahuagin","Shark"],"boss_monsters":["Sahuagin Baron"],"min_starting_level":3,"max_starting_level":5,"starting_level_range":"Low","num_pages":48,"found_in":null,"part_of":"Underwater Series","official_url":"https:\/\/www.dmsguild.com\/product\/17071\/U3-The-Final-Enemy-1e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/17071-thumb140.jpg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":1983},{"id":933,"title":"X6 Quagmire!","description":"Swamp creatures! They surround you now as you move slowly through the gurgling muck.  How will you reach Quagmire now?  Each day, the hungry sea swallows more of the ancient port city.  A fierce fever ravages its people, and now - these foul monsters!  Their beady eyes glimmer from deep within the tangled vines.  Are these the creatures that have blockaded the city, turning away the ships that are the city\u0027s lifeline?  Are these the scum that are starving the people of Quagmire, threatening an entire race with extinction?  These creeps? \r\n\r\nLet\u0027s clean this jungle out! \r\n\r\nQuagmire includes a large-scale map that expands the D\u0026D world and introduces new areas to explore. The adventure also includes new magic items and a special, expanded monsters section. \r\n\r\nHurry! Hoist your colors, saddle your horse - go, before the city by the sea becomes the city beneath the sea!\r\n\r\nTSR 9081","slug":"x6-quagmire","authors":["Merle M. Rasmussen"],"edition":"BECMI","environments":["Dungeon","Swamp\/Moor","Wilderness"],"items":["Potion of Water Breathing","Potion of Swimming","Ring of Water Adaptation","Returning Weapon"],"publisher":"TSR","setting":"Mystara","common_monsters":["Black Pudding","Dire Wolf","Djinn","Doppelganger","Gelatinous Cube","Ghoul","Giant Amoeba","Gnoll","Goblin","Green Slime","Grey Ooze","Lizardman","Merfolk","Mummy","Ochre Jelly","Skeleton","Spider","Troll","Wight","Wood Golem","Wraith","Zombie"],"boss_monsters":["Merman"],"min_starting_level":4,"max_starting_level":10,"starting_level_range":"Medium","num_pages":32,"found_in":null,"part_of":"Expert Series","official_url":"https:\/\/www.dmsguild.com\/product\/17100","thumbnail_url":"https:\/\/upload.wikimedia.org\/wikipedia\/en\/9\/95\/X6_TSR9081_Quagmire.jpeg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":1984},{"id":2669,"title":"The Dark Tide of Damodan","description":"The Dark Tide of Damodan is an underwater rescue adventure, where time is of the essence.\r\n\r\nA mysterious disease is killing of locals and visitors alike in the port town of Havenword. While the adventurers are in town, Havenword is attacked from the sea by nasty fish-headed creatures. After the battle, the characters learn that the creatures dragged off several townsfolk. They have been tasked with finding the captives and returning them safely. The only problem...they were taken out to sea.\r\n\r\nThe characters must delve into the depths into an underwater keep to rescue the captives. Using the knowledge the captives to help locate one another, all the while, avoiding the sinister Damodan\u0027s forces. Will the characters turn the tides in their favor? Or will they swim with the fishes?\r\n\r\nPublished by Crit Academy","slug":"the-dark-tide-of-damodan","authors":["Justin Handlin"],"edition":"5th Edition","environments":["Ship","Underwater"],"items":["Orb of Mystra"],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Kuo-Toa","Merfolk","Sea Hag","Shark"],"boss_monsters":["Merrow"],"min_starting_level":5,"max_starting_level":8,"starting_level_range":"Tier 2","num_pages":31,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/309958\/The-Dark-Tide-of-Damodan","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/309958.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2020},{"id":1148,"title":"DDA3 Eye of Traldar","description":"Powerful Magics are Loose in Karameikos!\r\n\r\nYou and your companions are starting on your first adventure and you\u0027ve been swept into the intrigues surrounding the infamous Black Eagle Barony.  To prevent the evil Baron von Hendricks from gaining more power, you and your cmpanions must retrieve the magical Eye of Traldar from the wizard\u0027s tower at Fort Doom.  Can you escapes the clutches of the armed garrison?  Will the Baron gain the powerful artifact and use it for evil?  You and your friends make the choices and affect the entire Grand Duchy of Karameikos.\r\n\r\nThis module is particularly recommended for novice Dungon Masters and players who want to try their hand at overland adventuring.\r\nRecommended for four to six characters, levels 1-2\r\nHandouts and pregenerated characters provided\r\nSuitable for use with the Dungeons \u0026 Dragons Game box and conventional D\u0026D Game rules\r\nFeatures simple rules on outdoors travelling for exclusive players of the D\u0026D Game box\r\nAdventure in the monster-filled caverns and dungeons beneath Fort Doom.\r\n\r\nTSR 9271","slug":"dda3-eye-of-traldar","authors":["Carl Sargent"],"edition":"BECMI","environments":["Dungeon","Wilderness","Cave","Stronghold (Castle\/Keep\/Tower)","Town\/Village"],"items":["Ring of Protection","Staff of Healing","Ring of Fire Resistance","Ring of Invisibility","Elven Cloak","Spellbook","Eye of Traldar"],"publisher":"TSR","setting":"Mystara","common_monsters":["Bugbear","Carrion Crawler","Cave Gecko","Dog","Elf","Ghoul","Gnoll","Ogre","Orc","Rat, Giant","Skeleton","Soldier","Thug","Zombie"],"boss_monsters":[],"min_starting_level":1,"max_starting_level":2,"starting_level_range":"Low","num_pages":32,"found_in":null,"part_of":"DDA Series","official_url":"https:\/\/www.drivethrurpg.com\/product\/193620\/DDA3-Eye-of-Traldar-Basic?src=also_purchased","thumbnail_url":"https:\/\/www.tsrarchive.com\/dd\/dd2-dda3.jpg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":1991},{"id":3244,"title":"Factions of Phandalin - Iniarv\u0027s Tower","description":"This book goes over the various rules around the faction of the Harpers in Phandalin and the Forgotten Realms, making it easy for any new or veteran DMs to integrate it more into the core stories being told, and making the faction feel more useful for the players that choose to join. \r\n\r\nThe adventure sees the characters on a mission to Iniarv\u0027s Tower, sent to search for the artifact, Bowgentle\u0027s Spellbook, and rescue the fellow Harper member, Brodven.","slug":"factions-of-phandalin-iniarvs-tower","authors":["Revelations Studios","Noah Stavish","Douglas Harvey-Marose","Kera Hildebrandt"],"edition":"5th Edition","environments":["Dungeon","Swamp\/Moor","Stronghold (Castle\/Keep\/Tower)"],"items":["Spellbook","Scroll of Daylight"],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Rat, Giant","Swarm of Iniarv\u0027s Tower Rats"],"boss_monsters":["Black Dragon","Vampire Spawn"],"min_starting_level":5,"max_starting_level":5,"starting_level_range":null,"num_pages":29,"found_in":"Factions of Phandalin","part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/452483\/Factions-of-Phandalin--Iniarvs-Tower","thumbnail_url":"https:\/\/d1vzi28wh99zvq.cloudfront.net\/images\/8957\/452483.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2023},{"id":2813,"title":"The Travelling Salesman","description":"A magic shop, The Travelling Salesman, has appeared in town just in time for the party\u0027s arrival. This shop specialises in being in the right place, at the right time, with the right equipment, for the right adventurers. Its wisteria-covered frontage adorns any old blank wall space, and immediately looks like it\u0027s been there for decades. Large paned windows are smeared with age-old dirt and hint at the vast array of interesting objects inside.\r\n\r\nThe shop belongs to Yannik Willowbough, an exhausted-but-jovial halfling with a passion for helping others. At least, it belongs to Yannik now. It was once home to a lich, Verdenia Siskin, who has recently concocted the perfect way to exact her revenge. She just needs a party of adventurer\u0027s to turn to her point of view.\r\n\r\nThis adventure contains:\r\n\r\n- A (hungry) planes-travelling magic shop and former home of a powerful lich.\r\n- A lich who takes particular delight in winding adventurers around her little finger to do her bidding.\r\n- A planar tear that threatens to pull the whole town (or more!) into the Shadowfell.\r\n- A spooky house of delights.\r\n- NPCs whose motives will be thoroughly questioned by the party.\r\n- A 3\u201410 hour adventure for a party of any level and composition\r\n- Depending on the outcome the party may also benefit from:\r\n- A planes-travelling base of operations \r\n- A recurrent NPC quest-giver and\/or helper\r\n- A devious, and eternally patient, antagonist.\r\n- Four original hand-drawn maps to support combat and exploration, with seperate versions suitable for VTTs.\r\n- Advice for new DMs to run this adventure smoothly.\r\n- A separate accessible adventure pdf.\r\n\r\nThis adventure was written as part of the Storytelling Collective\u0027s Write Your First Adventure workshop.\r\n\r\nContent warnings: Horror, gore","slug":"the-travelling-salesman","authors":["Victoria Blackmore"],"edition":"5th Edition","environments":["Town\/Village","Extraplanar","City\/Urban","House\/Mansion","Shadowfell"],"items":[],"publisher":"DMs Guild","setting":"Setting Neutral","common_monsters":["Archer","Bandit","Banshee","Crawling Claw"],"boss_monsters":["Shadow Dragon"],"min_starting_level":null,"max_starting_level":null,"starting_level_range":"Any","num_pages":44,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/367814\/The-Travelling-Salesman","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/367814.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2021},{"id":361,"title":"Pathfinder Module D4: Hungry Are the Dead","description":"The logging town of Falcon\u2019s Hollow has been through rough times\u2014first a kobold tribe abducted the town\u2019s children for an evil ritual, then an unknown force reanimated the defeated kobolds to attack the town. Now a horde of zombies approaches and a mysterious evil gathers power in the north, tainting wildlife and the buried dead, its presence hinting at ancient evils better left undisturbed.","slug":"hungry-are-the-dead","authors":["Tim Hitchcock"],"edition":"Pathfinder","environments":["Dungeon","Temple\/Shrine","Ruins\/Tomb\/Cemetary"],"items":[],"publisher":"Paizo","setting":"Golarion","common_monsters":["Ghast","Ghoul","Shadow","Undead - Type not listed by lazy adventure creator.","Wraith","Zombie"],"boss_monsters":["Wight"],"min_starting_level":6,"max_starting_level":7,"starting_level_range":"Medium","num_pages":36,"found_in":null,"part_of":null,"official_url":"http:\/\/paizo.com\/products\/btpy85en?Pathfinder-Module-D4-Hungry-Are-the-Dead","thumbnail_url":"https:\/\/static2.paizo.com\/image\/product\/catalog\/PZO\/PZO9515_500.jpeg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":2008}],"seed":"2026-42"}