{"total_count":502,"adventures":[{"id":2932,"title":"Dungeon Crawl Classics #10: The Sunless Garden","description":"After arriving at a seemingly abandoned trading post, the heroes discover to their horror that all the inhabitants have been transformed into black trees! Upon further investigation, they find clues that lead them to the hidden lair of Nockmort, a treant gone bad. Nockmort has been transformed by the strange radiation of a meteorite he discovered, and now he is a terrible force of evil. The characters must enter his sunless garden to save the town. And along the way they just might discover fabulous treasure...","slug":"dungeon-crawl-classics-10-the-sunless-garden","authors":["Brendan J. LaSalle"],"edition":"3.5 Edition","environments":["Dungeon","Forest","Wilderness","Cave"],"items":["Belt of Giant Strength","Mantle of Spell Resistance"],"publisher":"Goodman Games","setting":"Setting Neutral","common_monsters":["Bugbear","Treant"],"boss_monsters":["Treant"],"min_starting_level":6,"max_starting_level":8,"starting_level_range":"Medium","num_pages":30,"found_in":null,"part_of":"Dungeon Crawl Classics","official_url":"https:\/\/goodman-games.com\/store\/product\/dungeon-crawl-classics-10-the-sunless-garden\/","thumbnail_url":"https:\/\/goodman-games.com\/store\/wp-content\/uploads\/sites\/10\/2016\/03\/DCC10.png","soloable":null,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2004},{"id":35,"title":"The Standing Stone","description":"In The Standing Stone, a tiefling sorcerer named Dyson discovers a circle of standing stones constructed centuries ago by druids to hold their annual rituals; the druid community was later destroyed by the great dragon Ashardalon. Dyson uses the magic of the stones to replace people with animals transformed into humanoid form, loyal to him. Dyson encounters the player characters in the village of Ossington and tries to manipulate them into eliminating the remaining enemies standing in his way.","slug":"the-standing-stone","authors":["John D. Rateliff"],"edition":"3rd Edition","environments":["Wilderness","Town\/Village"],"items":["Brooch of Shielding","Ring of Misdirection","Undying Staff","Ring of Mind Shielding"],"publisher":"Wizards of the Coast","setting":"Greyhawk","common_monsters":["Adventurer","Earth Elemental","Ghost","Hobyah","Pixie","Treant","Vrock","Wight"],"boss_monsters":["Sorcerer","Tiefling"],"min_starting_level":7,"max_starting_level":7,"starting_level_range":"Medium","num_pages":32,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/26025\/The-Standing-Stone-3e","thumbnail_url":"https:\/\/upload.wikimedia.org\/wikipedia\/en\/c\/cc\/The_Standing_Stone_%28D%26D_module%29.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":2001},{"id":956,"title":"DSM3 Marauders of Nibenay","description":"When the brides of death become the marauders of Nibenay,\r\nWhen the dead must die and the unsleeping must wake,\r\nThen the Dragon shall be born anew.\r\n\r\n\r\nFor centuries the Veiled Alliance has been a thorn in the side of the mighty sorceror-king Nibenay. Now the stars are right and the mysterious Shadow King has decided to rid himself of his unremitting rivals. But the Veiled Alliance is not easily defeated. They too have been watching the stars, and they know that the history of the great city has reached a crucial juncture. Both sides stand ready for a great battle, but neither is prepared for the disaster that looms over the city. By the time the sun rises again, the city will be in ruins and the task of rebuilding it will fall squarely on the shoulders of a small band of adventurers. The future is theirs to decide, for good or evil.","slug":"marauders-of-nibenay","authors":["William W. Connors"],"edition":"AD\u0026D","environments":["City\/Urban"],"items":[],"publisher":"TSR","setting":"Dark Sun","common_monsters":[],"boss_monsters":[],"min_starting_level":5,"max_starting_level":8,"starting_level_range":"Medium","num_pages":120,"found_in":null,"part_of":"Dark Sun Mission series","official_url":"https:\/\/www.drivethrurpg.com\/product\/17196\/DSM3-Marauders-of-Nibenay-2e","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/44\/17196-thumb140.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1993},{"id":634,"title":"Sekarvu\u0027s Lair","description":"Sekarvu is a typical beholder. It spent much of its youth exploring underground realms and killing everything it found. One day, it came upon a large cavern filled with violet fungi. At the edge of the cavern, it found a small band of adventurers who had all but succumbed to the toxins of the fungi\u0027s tendrils. They offered little resistance to Sekarvu as it approached and began to feed on their still-writhing bodies. With its first bite, the beholder\u0027s life changed forever.\r\n\r\nPgs. 52-55","slug":"sekarvus-lair","authors":["Richard Baker","Steve Winter","James Jacobs"],"edition":"3.5 Edition","environments":["Cave","Underdark"],"items":["Pipes of Haunting","Bottle of Air","Headband of Intellect","Boots of the Winterlands","Short Sword of Subtlety"],"publisher":"Wizards of the Coast","setting":"Setting Neutral","common_monsters":["Drider","Ethereal Filcher","Gnome","Illusionist","Roper","Violet Fungi"],"boss_monsters":["Beholder"],"min_starting_level":null,"max_starting_level":null,"starting_level_range":null,"num_pages":5,"found_in":"Lords of Madness: The Book of Aberrations","part_of":"The Eye Tyrants","official_url":"https:\/\/www.dmsguild.com\/product\/1752\/Lords-of-Madness-The-Book-of-Aberrations-35","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/1752.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":false,"publication_year":2005},{"id":145,"title":"Return to the Temple of Elemental Evil","description":"Years ago, brave heroes put the denizens of the Temple of Elemental Evil to the sword. Now, dark forces whisper again in the shadows of the once-deserted temple - forces far more insidious and dangerous than any sane person could dream. Evil has risen again to threaten the village of Hommlet.\r\n\r\nA continuation of the original AD\u0026D Temple of Elemental Evil, made for a party of 4th-level adventurers, taking them up to 14th level.","slug":"return-to-the-temple-of-elemental-evil","authors":["Monte Cook"],"edition":"3rd Edition","environments":["Dungeon","Town\/Village","Extraplanar"],"items":["Torch of Revealing","Tentacle Rod","Rod of Force","Phylactery of Change","Demonstone","Elemental Power Gem","Orb of Oblivion","Orb of Silvery Death"],"publisher":"Wizards of the Coast","setting":"Greyhawk","common_monsters":["Cultist","Dragon","Elemental","Gnoll","Grell","Orc","Undead - Type not listed by lazy adventure creator."],"boss_monsters":["Imix"],"min_starting_level":3,"max_starting_level":4,"starting_level_range":"Low","num_pages":188,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/28447\/Return-to-the-Temple-of-Elemental-Evil-3e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/28447.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2001},{"id":664,"title":"Sangkon Bhet","description":"Beneath the jungle-covered ruins of an ancient human temple lies a small outpost of grell that have taken to hunting the nearby area by night. Sangkon Bhet is a fairly typical example of a small grell outpost; the monsters occupy convenient ruins or caverns for a time as they search out new places to move a colony that has over hunted its previous locale.\r\n\r\nPgs. 115-120","slug":"sangkon-bhet","authors":["Richard Baker","Steve Winter","James Jacobs"],"edition":"3.5 Edition","environments":["Jungle","Ruins\/Tomb\/Cemetary"],"items":["Cloak of Elvenkind","Amulet of Health","Flaming Weapon"],"publisher":"Wizards of the Coast","setting":"Setting Neutral","common_monsters":["Grell","Grell Philosopher","Monstrous Centipede","Mummy","Skeleton","Zombie"],"boss_monsters":["Grell Patriarch"],"min_starting_level":null,"max_starting_level":null,"starting_level_range":null,"num_pages":6,"found_in":"Lords of Madness: The Book of Aberrations","part_of":"The Eaters","official_url":"https:\/\/www.dmsguild.com\/product\/1752\/Lords-of-Madness-The-Book-of-Aberrations-35","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/1752.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":false,"publication_year":2005},{"id":303,"title":"SJS1 Goblin\u0027s Return","description":"Hundreds of years ago, the elves and goblinkin fought for control of known space in the Unhuman War. The elves emerged victorious and the goblinkin were driven out to lick their wounds an plot revenge for another day. \r\n\r\nThat day has come. \r\n\r\nAfter centuries of plotting and building, a new race of advanced orcs known as the scro have rallied the goblins, hobgoblins, and kobolds. It is only a matter of time before they infiltrate known space to wreak destruction on the inhabited planets. \r\n\r\nThe elves are looking for a few good adventurers to infiltrate a scro base and steal any information valuable to the war effort. Your PCs are offered the chance to become heroes?or die trying.\r\n\r\nGoblin\u0027s Return is a 64-page adventure set in the second Unhuman War. The first of a two-part module series, it can later be linked with Heart of the Enemy or it can be played as a stand-alone adventure.\r\n\r\nTSR 9347","slug":"goblins-return","authors":["Bruce Nesmith"],"edition":"AD\u0026D","environments":["Ship","Other"],"items":["Ring of Spell Turning","Spelljamming Helm"],"publisher":"TSR","setting":"Spelljammer","common_monsters":["Air Elemental","Bionoid","Bugbear","Giff","Goblin","Hobgoblin","Kobold","Lizardman","Morkitar","Ogre","Scro","Wight"],"boss_monsters":["Scro"],"min_starting_level":7,"max_starting_level":10,"starting_level_range":"Medium","num_pages":96,"found_in":null,"part_of":"Spell Jammer Sourcebook series","official_url":"https:\/\/www.dmsguild.com\/product\/17249\/SJS1-Goblins-Return-2e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/17249.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1991},{"id":184,"title":"The Fireplace Level","description":"As the party faces an ancient foe who has never been defeated, their hunt threatens to unleash the buried ghosts of a forgotten feud between two of Waterdeep\u0027s powerful merchant houses.\r\n\r\nThe third adventure in the Vampires of Waterdeep Campaign Arc.\r\n\r\nPgs 70-93","slug":"the-fireplace-level","authors":["Eric Boyd"],"edition":"3.5 Edition","environments":["Dungeon","Extraplanar"],"items":["Belt of Giant Strength","Gostclaw","Bowl of Blood","Shoonfangs","Artor\u0027s Armament"],"publisher":"Paizo","setting":"Forgotten Realms","common_monsters":["Ghost","Medusa","Merfolk","Vampire","Vampire Spawn"],"boss_monsters":["Vampire"],"min_starting_level":14,"max_starting_level":14,"starting_level_range":"High","num_pages":24,"found_in":"Dungeon Magazine #128","part_of":"Vampires of Waterdeep","official_url":"http:\/\/paizo.com\/products\/btpy7xt5?Dungeon-Issue-128","thumbnail_url":"https:\/\/static2.paizo.com\/image\/product\/catalog\/TSR\/TSR82128_500.jpeg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":2005},{"id":183,"title":"The Champion\u0027s Belt","description":"The hidden masters of the Ebon Triad have something special planned for the culmination of the Champion\u2019s Games: a foul ritual designed to transform the arena into a stage of enormous carnage to honor their dark overgod. To stop them, the PCs must explore the dark complex of the arena\u2019s master, and destroy his pet monster before it\u2019s too late. An Age of Worms Adventure Path Adventure for 9th level characters.\r\n\r\n\u0022The Champion\u0027s Belt\u0022 is the fifth installment of the Age of Worms Adventure Path, a complete campaign consisting of 12 adventures, several \u0022Backdrop\u0022 articles to help Dungeon masters run the series, and a handful of poster maps of key locations. For additional aid in running this campaign, check out Dragon\u0027s monthly \u0022Worm Food\u0022 articles, a series that provides additional materials to help players survive this campaign.  Check out issue #337 of Dragon for guidelines on what they can purchase in the Free City.\r\n\r\nPgs. 30-62","slug":"the-champions-belt","authors":["Tito Leati"],"edition":"3.5 Edition","environments":["Dungeon","City\/Urban"],"items":[],"publisher":"Paizo","setting":"Greyhawk","common_monsters":["Demon","Flesh Golem","Froghemoth","Gladiator","Spawn of Kyuss","Ulgurstasta"],"boss_monsters":["Cleric","Tiefling"],"min_starting_level":9,"max_starting_level":9,"starting_level_range":"Medium","num_pages":33,"found_in":"Dungeon Magazine #128","part_of":"Age of Worms Adventure Path","official_url":"http:\/\/paizo.com\/products\/btpy7xt5?Dungeon-Issue-128","thumbnail_url":"https:\/\/static2.paizo.com\/image\/product\/catalog\/TSR\/TSR82128_500.jpeg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":2005},{"id":3324,"title":"A Darkness Gathering","description":"Something is very wrong in Stormport: Corruption runs rampant among city officials, more and more people turn up missing every day, dark prophesies of Change convert new believers, and rumors persist of a demonic beast with a taste for human flesh that stalks the alleyways. Worse yet, spring is overdue; winter refuses to relinquish its icy grip.\r\n\r\nOnly one vile force could cause such chaos: The illithids have risen up once again, ready to enslave the surface races. Now, as never before, the world needs great heroes, mighty adventurers who will challenge the illithids; dark agenda.\r\n\r\nA Darkness Gathering is the first of an adventure trilogy (continuing with Masters of Eternal Night and concluding in Dawn of the Overmind) that pits brave adventurers against the brain eating mind flayers. Dungeon Masters can run each individual adventure of the trilogy separately, or they can be linked together to form a seamless, epic-length adventure.","slug":"a-darkness-gathering","authors":["Bruce R. Cordell"],"edition":"AD\u0026D","environments":["City\/Urban"],"items":[],"publisher":"TSR","setting":"Setting Neutral","common_monsters":["Black Pudding","Fighter","Illithid","Neo-Otyugh","Rogue","Wizard"],"boss_monsters":["Mind Flayer"],"min_starting_level":7,"max_starting_level":9,"starting_level_range":"Medium","num_pages":32,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/17345\/A-Darkness-Gathering-2e","thumbnail_url":"https:\/\/d1vzi28wh99zvq.cloudfront.net\/images\/44\/17345-thumb140.jpg","soloable":null,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1998},{"id":62,"title":"The Cauldron of Plenty","description":"From the magazine: \u0022\u0027That\u0027s right,\u0022 said the druid. \u0022You must steal the giant\u0027s cauldron - without harming him in the slightest.\u0027\u0022\r\n\r\nThe adventurers are sent on a mission to reclaim the legendary Cauldron of Plenty for a celtic inspired kingdom.  This magic item is kept by an intelligent Verbeeg called the Bolg Mor.\r\n\r\nA secondary goal is to discover the command words for the cauldron in the cave system.\r\n\r\nThere is a curse on the cauldron, stating that violence breeds violence; he who slays the owner of the cauldron and steals the device will also fall prey to acts of violence. Players are encouraged to attempt to roleplay and negotiate with the villain to gain the cauldron.","slug":"the-cauldron-of-plenty","authors":["Willie Walsh"],"edition":"AD\u0026D","environments":["Cave"],"items":["Cauldron of Plenty"],"publisher":"TSR","setting":"Other","common_monsters":["Giant","Shadow","Verbeeg","Wolf","Yellow Mold"],"boss_monsters":["Verbeeg"],"min_starting_level":2,"max_starting_level":4,"starting_level_range":"Low","num_pages":11,"found_in":"Dungeon Magazine #021","part_of":null,"official_url":null,"thumbnail_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2014\/01\/d21.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1990},{"id":292,"title":"The Heart of the Jungle","description":"This adventure is part of TSR 9386 FRM1 - The Jungles of Chult\r\n\r\nIntroduction:\r\n\r\nLord Onovan of the Dales stumbled through the underbrush, his clothes in tatters, his body aching from a tenday in the jungle. The food was gone; the water, too. The last of the bearers had fled hours ago, leaving him nothing but the tunic on his hack and the sword in his hand.\r\n\r\nThrough the lush curtain of vines and broad-leafed plants surrounding Onovan came the ominous sound of Batiri war drums. He glanced up at the thick canopy high overhead. The sun was going down. The goblins would be after him soon. The howling packs would trail him like bloodhounds through the jungle until the sun drove them into hiding again.\r\n\r\nPanic closed around his heart like a stone giants fist, crushing his dreams of escape. The goblins had killed Kadir Silveraxe and Ryn the Bold as if they\u0027d been stripling warriors, not experienced sellswords. And if stout warriors like them were no match for the Batiri, what hope did a gentleman explorer like Onovan have?\r\n\r\nThat grim thought flew from the explorers mind as he pushed through a tangle of saw-leafed vines. The creature lurking there in wait for him was huge, at least as tall as a two-story building. Splashes of browns and greens covered the beasts scaly hide, perfectly masking its bulk against the jungle.\r\n\r\nA dinosaur! Onovan noted in fearnumbed awe, just before the allosaurus snapped him in two with its powerful jaws and row after row of daggerlike teeth.","slug":"the-heart-of-the-jungle","authors":["James Lowder","Jean Rabe"],"edition":"AD\u0026D","environments":["Swamp\/Moor","Wilderness","Jungle"],"items":[],"publisher":"TSR","setting":"Forgotten Realms","common_monsters":["Bhaergala","Deinonychus","Dinosaur","Druid","Dwarf","Finhead Saurial","Giant Constrictor Snake","Giant Fly","Goblin","Gorgasaurus","Jeklpa Vine","Monkey Spider","Monoclonius","Pseudodragon","Pteraman","Pterosaurus","Snapper-saw","Tabaxi","Teratosaurus","Viper Vine","Zombie"],"boss_monsters":["Ptera-men","Tabaxi Wizard"],"min_starting_level":5,"max_starting_level":8,"starting_level_range":"Medium","num_pages":34,"found_in":"TSR 9389 FRM1 - The Jungles of Chult","part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/16838\/FRM1-The-Jungles-of-Chult-2e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/16838-thumb140.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1993},{"id":1166,"title":"Crypt of the Crimson Stars","description":"Rumors of an Eberron dragonshard of enormous size and power have reached the city of Sharn.  Unfortunately, the shard is concealed winthin a Talenta Plains tomb located below a camp of cruel halfling nomads and their dinosaur pets.\r\n\r\nFor centuries the Crypt of Crimson Stars has lain hidden in the vast expanse of the Talenta Plains. Now it has been found, and its legendary lost treasures draw adventurers from across the continent. Can you navigate deadly traps, fearsome guardians, and vengeful nomadic halflings to claim the prize?\r\n\r\n\u0022Crypt of the Crimson Stars\u0022 is part one of the three-part \u0022Shards of Eberron\u0022 Campaign Arc.\r\n\r\nPgs. 32-41","slug":"crypt-of-the-crimson-stars","authors":["James Wyatt","Andy Collins"],"edition":"3.5 Edition","environments":["Dungeon","Wilderness"],"items":[],"publisher":"Paizo","setting":"Eberron","common_monsters":["Dinosaur","Grick","Halfling","Manticore","Owl","Spirit"],"boss_monsters":["Mummy"],"min_starting_level":7,"max_starting_level":7,"starting_level_range":"Medium","num_pages":8,"found_in":"Dungeon Magazine #123","part_of":"Shards of Eberron","official_url":"http:\/\/paizo.com\/products\/btpy7xte?Dungeon-Issue-123","thumbnail_url":"https:\/\/vignette3.wikia.nocookie.net\/eberron\/images\/d\/d2\/Dungeon_Magazine_123-32.jpg\/revision\/latest?cb=20111009132645","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":2005},{"id":1072,"title":"Storm Season","description":"Bizarre thunderstorms in the city of Arabel are only the beginning.  Who is killing all the city\u0027s mages?\r\n\r\nFoul weather foes\r\n\r\nA city is plead by mysterious weather and unique monsters. The Party must find and stop whatever is causing the weather and the monster to attack.\r\n\r\nPgs. 28-43","slug":"storm-season","authors":["Paul Culotta"],"edition":"AD\u0026D","environments":["City\/Urban"],"items":["Wand of Fireballs"],"publisher":"TSR","setting":"Forgotten Realms","common_monsters":["Black Bear","Wizard"],"boss_monsters":[],"min_starting_level":7,"max_starting_level":12,"starting_level_range":"Medium","num_pages":26,"found_in":"Dungeon Magazine #061","part_of":null,"official_url":null,"thumbnail_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2015\/10\/d61-221x300.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":null,"has_handouts":true,"publication_year":1996},{"id":259,"title":"FRQ1 Haunted Halls of Eveningstar","description":"Welcome to the picturesque village of Eveningstar, nestled at the foot of the Stonelands where the River Starwater winds down a gorge and snakes into the King\u0027s Forest. Here, the Knights of Myth Drannor began their famous adventures. Here, the Ladies of the Brazen Blade, The Company of the Singing Sword, The Steel Shield Band, and many other came, clutching royal charters from King Azoun with the ink scarcely dry on the parchment. Some fell, some went on to greatness-but they all came here first; to the Haunted Halls. \r\n\r\nDespite numerous infiltrations, the Halls have not yet yielded all their secrets or treasures. Many dangers lurk as deadly as ever in dark chambers herein, awaiting new companies of eager-eyed adventurers. \r\n\r\nIs it your turn to dare The Haunted Halls? Many come, but few survive to again see Eveningstar\u0027s beauty. \r\n\r\nWelcome, then. Enter in, and find in these pages:\r\n\r\nA challenging introductory level dungeon.\r\nA detailed countryside setting, including important local personages, local color, and guidelines for play. Suggested campaign plots and adventures.\r\nNew spells.\r\nNew magical items.\r\nNew monsters.\r\n\r\nA splendid campaign can begin here. Adventurers in an ongoing campaign can stop by for a memorable visit. Those looking for an underground stronghold may even find a home in the Haunted Halls of Eveningstar.\r\n\r\nTSR 9354","slug":"haunted-halls-of-eveningstar","authors":["Ed Greenwood"],"edition":"AD\u0026D","environments":["Dungeon"],"items":["Lantern Ring","Magestar","Necklace of Mystic Eidolons"],"publisher":"TSR","setting":"Forgotten Realms","common_monsters":["Doppelganger","Green Slime","Ju-Ju Zombie","Kobold","Lock lurker","Mimic","Mummy","Owlbear","Skeleton","Spider","Stirge"],"boss_monsters":[],"min_starting_level":1,"max_starting_level":5,"starting_level_range":"Low","num_pages":32,"found_in":null,"part_of":"Forgotten Realms Quest Series","official_url":"https:\/\/www.dmsguild.com\/product\/16833\/FRQ1-Haunted-Halls-of-Eveningstar-2e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/16833.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1992},{"id":96,"title":"Blind Man\u0027s Bluff","description":"A pair of leprous mountain dwarves plead for the rescue of their compatriots from a deadly ettin-wight","slug":"blind-mans-bluff","authors":["Rob Manning"],"edition":"3.5 Edition","environments":["Wilderness"],"items":["Belt of Ogre Power","Amulet of Natural Armor"],"publisher":"Paizo","setting":"Setting Neutral","common_monsters":["Grimlock","Owlbear"],"boss_monsters":["Ettin-Wight"],"min_starting_level":6,"max_starting_level":6,"starting_level_range":"Medium","num_pages":6,"found_in":"Dungeon Magazine #097","part_of":null,"official_url":"https:\/\/paizo.com\/products\/btpy7z7d","thumbnail_url":"https:\/\/cdn.paizo.com\/image\/product\/magazine_issue\/dungeon\/97\/cover_500.jpg","soloable":null,"has_pregenerated_characters":null,"has_tactical_maps":null,"has_handouts":null,"publication_year":2003},{"id":2119,"title":"The Shattered Circle","description":"The Shattered Circle is an AD\u0026D\u00ae adventure for four to six player characters of 1st to 3rd level.  For many ages, the standing stones known as the Circle of Cahervaniel have stood on a grassy hilltop, unremarkable and unmenacing, but something has changed.  A powerful artifact deep within the earth has been uncovered, and its evil power has corrupted the recent inhabitants of a dungeon complex.  The chitine live within, a cross between humans and spiders created by the drow, but trying to live a quiet existence.  The evil Foundingstone has corrupted some of the chitine, and split their society in two, bringing them to conflict.  Adventurers who navigate the chitine factions and dangerous dungeon will need to end the threat of the Foundingstone and the solve the mystery of the strange dark unicorn Mizar that has appeared recently around the stones.\r\n\r\nInterestingly, one of the unique magic items in this adventure, Icerazor - is said to have grown from a shard of Frostrazor, a sword that appears in a famous later adventure - Return to White Plume Mountain.  There is a brief mention of Suloise, so it can be considered a Greyhawk adventure, but clearly states it can be placed anywhere.","slug":"the-shattered-circle","authors":["Bruce R. Cordell"],"edition":"AD\u0026D","environments":["Dungeon","Wilderness","Underdark","Ruins\/Tomb\/Cemetary"],"items":["Foundingstone","Icerazor","Euphonious"],"publisher":"TSR","setting":"Setting Neutral","common_monsters":["Axe Beak","Chitine","Deinonychus","Drael","Webbird"],"boss_monsters":["Caullum (Chitine)","Cyten (Chitine)","Hachioji (Meazel)","Mizar (Unicorn\/Centaur)","Uelwen (Chitine)"],"min_starting_level":1,"max_starting_level":3,"starting_level_range":"Low","num_pages":32,"found_in":null,"part_of":"Neverness","official_url":"https:\/\/www.drivethrurpg.com\/product\/17104\/The-Shattered-Circle-2e?it=1","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/44\/17104.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1999},{"id":64,"title":"The Bane of Elfswood","description":"\u0022It shines in the night. Ogres run in terror of it. It kills by sight and by touch. It never stops hunting - and it\u0027s hunting for you.\u0022\r\n\r\nVengeance denied in life is reborn in death.\r\n\r\nDruida Glanadyl, a female elf adventurer, seeks aid from the PCs in avenging the mysterious deaths of her family members.\r\n\r\nThe horror that haunts Elfswood can be attributed to a spirit (odic) of a vengeful cleric, Irkthorn Balin.\r\n\r\nPgs. 16-28 \u0026 64","slug":"the-bane-of-elfswood","authors":["Stephen J. Smith"],"edition":"BECMI","environments":["Forest","Wilderness","House\/Mansion"],"items":["Cloak of Elvenkind","Boots of Elvenkind","Boots of Levitation"],"publisher":"TSR","setting":"Mystara","common_monsters":["Deer","Devil Swine","Dire Wolf","Elf","Gargoyle","Giant Skunk","Griffon","Grizzly Bear","Hill Giant","Manticore","Odic","Ogre","Orc","Pixie","Purple Worm","Sprite","Treant","Troll","Vampire Bat","Vision","Werewolf","Wyrd"],"boss_monsters":["Spirit of Irkthorn Balin (Odic)"],"min_starting_level":15,"max_starting_level":18,"starting_level_range":"High","num_pages":14,"found_in":"Dungeon Magazine #021","part_of":null,"official_url":null,"thumbnail_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2014\/01\/d21.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1990},{"id":557,"title":"Madness in Freeport","description":"Madness in Freeport, the final part of the Freeport Trilogy, details the final confrontation between the PCs, the Brotherhood of the Yellow Sign, and Sea Lord Milton Drac. \r\n\r\nIn Part One, the Drac invites the PCs to the Grand Lighthouse Ball. Careful investigation can reveal the secret purpose of the lighthouse.\r\n\r\nIn Parts Two and Three, the PCs must recover a powerful artifact to thwart the Brotherhood\u0027s plans. They must pass through an infamous pirate\u0027s hidden caves, then search a sunken temple of the serpent god Yig.\r\n\r\nIn Part Four, the heroes must enter the Grand Lighthouse, AKA Milton\u0027s Folly, in a race against time to stop the Brotherhood\u0027s world-shaking master plan from coming to fruition.\r\n\r\n(Bibliographic note: This adventure was originally written for v.3.0, and later updated to the v.3.5 rules. The revised versions of Death, Terror, and Madness in Freeport were reprinted in an omnibus edition, along with two shorter filler adventures, as The Freeport Edition: Five Year Anniversary Edition.)","slug":"madness-in-freeport","authors":["William Simoni"],"edition":"3.5 Edition","environments":["Cave","Temple\/Shrine","Stronghold (Castle\/Keep\/Tower)","City\/Urban","House\/Mansion"],"items":["Saber of Sorrow","Amulet of the Serpent","Fangs of the Serpent","Scales of the Serpent","Jade Serpent of Yig"],"publisher":"Green Ronin Publishing","setting":"Freeport","common_monsters":["Allip","Cultist","Giant Snake","Noble","Serpent Person","Shadow"],"boss_monsters":["Serpent Person Rogue","Serpent Person Wizard","Specter"],"min_starting_level":4,"max_starting_level":6,"starting_level_range":"Medium","num_pages":72,"found_in":"The Freeport Trilogy: Five Year Anniversary Edition","part_of":"The Freeport Trilogy","official_url":"https:\/\/greenroninstore.com\/collections\/freeport\/products\/madness-in-freeport-pdf","thumbnail_url":"https:\/\/cdn.shopify.com\/s\/files\/1\/0235\/5929\/products\/grr1004e_201_1024x1024.jpeg?v=1369985402","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2005},{"id":309,"title":"Reunion","description":"Once, the Tribe of Altair roamed the sands, free as the great eagle on the wind. Now, caged by an evil mage, these desert riders yearn for their lost freedom. But fate takes a hand as a noble djinn seeks to fulfill an ancient wish...\r\n\r\nIn this unusual three-part scenario, players first take the roles of the men of the tribe, who stage a revolt after being enslaved in the Pit of the Laughing Efreeti and then try to battle their way to freedom.  In the second part, the PCs are the women of the tribe, who must escape the evil flame mage\u0027s harem and use all their wits to win free of a strange city.  Finally, the children of the tribe have to slip away from an evil temple before they can be sacrificed, which calls for them to embark on a magic carpet ride that promises to be the adventure of their lifetimes.\r\n\r\nTSR 9584","slug":"reunion","authors":["Jackie Cassada","Nicky Rea"],"edition":"AD\u0026D","environments":["Desert\/Pyramid","Town\/Village"],"items":["Carpet of Flying","Boxed Herd of Goats"],"publisher":"TSR","setting":"Al-Qadim","common_monsters":["Bandit","Centaur","Guard","Skeleton","Vishap"],"boss_monsters":["Elemental Flame Mage"],"min_starting_level":null,"max_starting_level":null,"starting_level_range":"Low","num_pages":32,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/16881\/Reunion-2e","thumbnail_url":"https:\/\/68.media.tumblr.com\/200bcd6122d715e31a13d8d3910da96a\/tumblr_olqe6zDyXY1uquwc5o1_500.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":false,"publication_year":1998}],"seed":"2026-11"}