The ancient world of Harth withers beneath its dying sun…but it’s not dead yet.
The land is still riddled with villages in danger, cultists in caves, angels gone mad, eldritch horrors making strange deals, raging dragons, bandits in the woods, and cruel monsters lurking in every shadow.
These 13 adventures span a wide variety of locations, environments, creatures, and genres. They are meant for use as quick-play sessions or one-shots, or to be dropped into campaigns as side-quests. These are linear dungeons and mini-quests full of interactivity and strangeness, encouraging exploration, risk-taking, and creative combat.
ADVENTURE TYPE: One-Shot / Low Level / Combat / Exploration / Village / Wilderness / City / Subterranean / Dungeon Delve
DESIGN NOTES
These 13 adventures are intended for low-level characters around Level 3
Overall, these adventures tend to be linear dungeon delves in caves or single buildings
93 unique encounter locations
69 original magic items
71 original monsters (with 28 illustrations)
13 maps/diagrams
Each adventure runs 2-4 hours in length
This adventure doesn't have any pending change requests.