A storm brews above Nexarin, a town known for its perfect weather, bountiful harvests, and always-clear water. However now, flames cover the street, earthquakes level buildings, and a rotted stench fills the air. A wicked void mage attempts to use the town’s power for his own gain. None can stand against him and his legion of wrathful elementals…
Get ready to Draw Steel! In this unofficial 1st-level adventure for the MCDM RPG Draw Steel, fight through never-before-seen elementally imbued Iresouls as you save Nexarin, discover powerful artifacts that convey boons you can use throughout the rest of the adventure, and face down the fearsome void mage Lord Cawlmire.
This product contains:
- An adventure that takes 6-10 hours to complete and that is designed for 4 players (with suggestions to adjust for more or fewer players)
- 12 brand new statblocks, including 4 minions, a powerful Void Mage, and Iresouls for all 7 elements
- 5 encounter maps specially designed for Draw Steel, each with unique and interactive terrain effects
- Encounter sheets for each encounter, helping the Director with quick references to statblocks, terrain effects, and combat objectives
- 2 unique treasures, including a Void Amulet for spellcasters designed to grow with you through adventures
- Rules for rebuilding Nexarin after the events of the adventure, and lasting benefits for doing so
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