Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn…
Blue Alley is a 3-4 hour Dungeons & Dragons adventure for characters of 1st to 4th level. It expands upon the material presented in Waterdeep: Dragon Heist, but can be played on its own or as part of any D&D campaign.
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BaconDog has played this adventure and would recommend it.
I ran this in the middle of Dragon Heist. It was a nice dungeon-style break from the regular campaign.
KeyKing777 has played this adventure and would recommend it.
Excellent absurdist dungeon with an old school feel
Zuishin has played this adventure and would recommend it.
Great dungeon with a good balance of humor, challenge, and reward. A quintessential funhouse dungeon. I ran it as part of Waterdeep: Dragon Heist's 2nd chapter and my party enjoyed it, taking two small sessions to fully complete.
B8S has played this adventure and would recommend it.
I ran this and one of the PC's almost caused themself some light rectal trama before trying to exit a room with their eyes shut. It was great!