A level 2–3 sewer adventure by Glynn Seal. PCs plumb fetid sewers and recently-revealed secret halls, in search of a lost worker. In these forsaken chambers, they may find answers and treasures, but may also come face-to-face with a bloated monstrosity and its depraved followers.
For Old-School Essentials (OSE)
Included as one of four adventures in "Old-School Essentials Adventure Anthology 1"
This adventure doesn't have any pending change requests.
kaj.sjo has played this adventure and would recommend it.
Ran this with my group the other night and we had a great time! It's written in a quick and punchy style with bolded words and bullet points to make it easy to run at the table. Short and sweet, with a boss fight at the end against a giant maggot! My group decided they'd rather take their treasure and run than fight that thing, which made for an exciting chase to the exit! I'm planning on using this for my other groups too, it's a great starting adventure if your campaign begins in a town or city.