Cover of Getting Your Feet Wet

Getting Your Feet Wet

The Thieves Guild Ebonclad has welcomed its newest team to the fold, assigned to the Keeper Reese Kincaid for instruction. The recruits are green, but capable. Their Keeper has devised a job for them to assess their talents. If his new team is successful, he gets some insight as to how his new Scraps operate, in addition to scratching something off his to-do list. If they die trying, well, then Reese has one fewer thing to worry about.

The party must track down the slum thief Dale E’ssio, and reclaim valuables marked for the guild. Should anything unfortunate happen to Dale, there must be no evidence tracing things back to Ebonclad.

The mission will require the party to enter Kintalla’s sewers to ultimately confront Dale E’ssio in a ruined slum house. Characters may have to explore the city while trying to get a lead on him.

Written By
Dan Coleman
Publication Year
Battle Mats?
Includes Characters?
Level 1
Boss Monsters and Villains
Common Monsters
Notable Items
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