You’ve come to the wild frontier outpost of Ylraphon, a town rebuilt from destruction and now ruled by adventurers, to pass on a proud noblewoman’s final wish to her dungeon-raiding heirs. Yet the young heroes of House Marsh have delved too deep. Can you rescue them from a trap filled ruin, vengeful assassins, and a mysterious entity that turns its attackers into its defenders?
The suggested run time is 4 hours, but in practice needed much longer. Ideal for open ended play. Lots of background information - bordering on too much.
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