This 4 hour module takes the characters from a hidden cove near the Moonsea to hidden tunnels leading under the Glacier of the White Worm. What starts as a recovery mission leads to the uncovering of a much more sinister plot.
Optimized for a group of level 7's (APL 7), this adventure can be adjusted for any Tier 2 party.
Inside you'll find:
* Three battlemaps
* Introducing the ice encrusted skeleteon, a hardier version of the standard skeleton for colder climates.
This adventure doesn't have any pending change requests.