Within the pages of this book, you will find three mini-dungeons, all with a common theme. They are all set in dangerous and exciting cave systems.
Not only will you be able to drag and drop these mini-dungeons as you need, but this book will also provide a suggested campaign structure and tie-ins to each of them for those witty Dungeon Masters who wish to run them all together.
1. Lizard Folk Tunnels - APL2 to APL5
A daring rescue mission to save two young children from the grasps of a tribe of lizardfolk who's evil intentions are to sacrifice their captives to their evil god.
2. The Cavern of One-Eye - APL4 to APL7
A cave system riddled with orcs as described in Volo's Guide to Monsters. Players will need to think on their feet in this one.
3. The Lair of Frostingbite - APL5 to APL8
Snow-oxen are being stolen from the farmers of Sleet-Town, tracks lead into the ancient and abandoned mine shaft within a nearby mountain. Killer Kobolds, Quaggoth slaves and a ferocious White Dragon await.
Published by P.B. Publishing
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