Cover of Moon over Graymoor

Moon over Graymoor

Moon over Graymoor is a short adventure written for Dungeons and Dragons 5th Edition, for first level player characters. It is intended to be a good first adventure to run; something for new players, or even a new Dungeon Master to try.

The players are turned loose in a hamlet that has suffered a handful of vicious murders, and it’s up to them to investigate. Players will gather clues, canvass the villagers, and if they’re smart, pick up a few things along the way that might just give them enough bite to face off against the beast, and survive.

Written By
S. T. Mannell
Published By
DMs Guild
Publication Year
Unknown
Handouts?
No
Battle Mats?
Yes
Includes Characters?
No
Level
Level 1
Soloable?
No
Found In
Part Of
Boss Monsters and Villains
Common Monsters
Notable Items
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Reviews

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skerbgs has played this adventure and would recommend it.

I've run this adventure twice now for different groups and I'm looking forward to the next group I can run this adventure with! Well-written, engaging and easy-to-run. The village of Greymoor is also a great little starting area which could serve as a base of operations for low level adventures (providing the PCs don't antagonize the towns-folk - which they did the second time I ran this adventure!)

KrestBoss has played this adventure and would recommend it.

You're barking up the right tree for a great game night! This adventure surpassed my expectations (which were high at the start) and delivers a great murder-mystery-investigation experience for everyone.

The adventure is very well written and modular in design - that is the events can be rearranged easily to whatever fits how events are unfolding during the game. The investigation and subsequent murders kept my players on their toes and the introduction of a mysterious and powerful helper is a great starting point for a recurring person of interest (Helper? Villain? Archfey? Archmage?) or even the start to an entire campaign or B plot.

My own suggestion: during the final prep before fighting the werewolf boss, describe them finding the old book and scroll but actually give them monster manual with the page open to werewolves. My group losing their minds at that is something that I'll never forget!