The ancient world of Harth withers beneath its dying sun…but it’s not dead yet. High in the night sky, a vampire’s tower is torn apart by a rampaging angel. People and monsters are trapped. Magical treasure lies scattered everywhere. It’s all yours for the taking, if you can find a way out before the angel finds you.
This adventure is a one-shot dungeon-delve into a wizard’s tower. In space. With vampires. This is an alien-survival-horror-movie of an adventure (or at least, you can choose to play it that way).
ADVENTURE TYPE: One-Shot / Low Level / Level 3 / Dungeon Delve / Tower / Vampires / Survival-Horror
DESIGN NOTES
This adventure is intended for low-level characters (around level 3).
It is focused mostly on exploration, with several social encounters and opportunities for deadly combat.
It runs 3 to 5 hours.
There are 17 unique magical items, 17 unique monsters, and 17 unique rooms. I swear I did not plan that, it just worked out this way.
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