Drawn by greed or curiosity the adventurers enter the strange ruins of castle of madmen. Terrible monsters stalk the hallways, but the greatest challenge is not merely to survive but escape with their sanity intact.
The Palace of Sweet Dreams sends the adventurers on a different and challenging dungeon exploration, where wits and smarts will be key to survival. Those who the masks may seem harmless ...
The adventure contains new monsters and magical items to keep your players on their toes and let them discover how magical items can present their own adventures.
Originally from the Danish convention Fastaval as part of the living campaign, Hinterlandet. Now presented here for the first time in English. It is an adventure with emphasis on exploration and meeting the unknown.
This adventure doesn't have any pending change requests.