Cover of Six Millimeters

Six Millimeters

In the Lodge, things are simple.

They can look like you.

They want to BE you.

And in their home, the only thing standing between you and death is six millimeters of glass.

Can you escape the Polished? Find out in Six Millimeters, a thrilling horror adventure for the world's greatest roleplaying game! Take 4-6 of your friends through the Lodge, an extradimensional space overrun by nightmarish beings that can strike from any reflective surface.

Shardlings revel in the paranoia caused by their reflective horrors, sowing doubt and mayhem until the opportune moment presents itself. Panes, meanwhile use their impressive stature to quickly overwhelm their foes. Spellcasters especially are in for a nasty surprise!

This adventure is intended for 1st-level characters and uses milestone advancement to ensure they reach 3rd-level throughout the course of the game. For players who take their time investigating the Lodge and discovering its dreadful past, this adventure may take 7-9 hours to complete. Given the adventure’s horror elements and milestone advancement, Six Millimeters is easy to use as a starting scenario to the Curse of Strahd adventure.

Content Warning: Suicide, Self Mutilation

Written By
Matthew Wulf
Published By
DMs Guild
Publication Year
Battle Mats?
Includes Characters?
Level 1
Found In
Part Of
Boss Monsters and Villains
Common Monsters
Notable Items
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