TENTACLES. WHY DID IT HAVE TO BE TENTACLES?
A colony of deep gnomes have had their main water source taken over by a group of kuo-toa, but are the fishy folk really the ones to blame for leaving the gem-loving svirfneblin thirsty?…
This adventure was originally made for a West Marches campaign, but is designed to easily fit into any standard fantasy setting. There are many areas to insert plot hooks for your own world or campaign.
A 4-hour adventure for 5th-7th level characters
by ALAN TUCKER
This adventure doesn't have any pending change requests.