The Awakening (2)

Stupid dwarves.
You visit their delve, and they announce that they are all off to belt the living daylights out of some troublesome goblins. And can you go along? No chance, it's some sort of 'crusade'
and they don't want outsiders along. So, all they are prepared to offer you is the honour of defending all the old dwarves and the kiddies and the others who haven't gone off on the goblin-bash. So, it looks like you'll just have to sit around and drink all the beer and be bored until they - Wait - what's this? A raid on a neighbouring delve; that's a stroke of luck. Now you can chase the raiders, beat them up, and then the dwarves will be grateful and you can drink some more of their beer. What could be simpler?

Written By
Simon Forrest
Published By
Indie Dev.
Publication Year
1986
Setting
Unknown
Environments
Cave , House/Mansion
Link
Unknown
Handouts?
No
Battle Mats?
No
Includes Characters?
No
Level
Level 7
Soloable?
No
Boss Monsters and Villains
Common Monsters
Notable Items
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