At last- an opportunity to avert the threat to the little town of Saltmarsh! The real enemies have been identified-- evil, cruel creatures, massed in force and viciously organized. Can the brave adventurers thwart this evil and ensure the safety of Saltmarsh?
The Final Enemy is the final part in the series of three modules designed and developed in the United Kingdom for beginning adventures with AD&D rules. Its plot follows directly from those of the first two parts (U1 - The Sinister Secrets of Saltmarsh, and Module U2 - Danger at Dunwater.)
TSR 9076
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Gabocl has played this adventure and would recommend it.
Giant underwater dungeon, not as fun as you would expect from an underwater dungeon, I used it in my adventure as a "rescue mission" where the players infiltrated to try to rescue a prisoner there. It could also be interesting if you want to use it to make a slave rebellion, it's a classic cliche for a reason.