Among the snow globes that sit gathering dust there is one quite unlike the others. One is full of sand and an ancient library. Shake it and you’re transported to the dungeon.
Here's what it has:
Beautiful cartography from Dyson Logos
27 keyed rooms to keep your players busy for a few sessions
A new enemy called the Mummies who do no damage but burst into sand that gets into armor and skin, spreading a deadly disease
A sand golem Pharaoh who can multiply
A twisted lich (or moderately low level) who collects teeth
A sphinx searching for the answer to a riddle
A few traps (including snakes and skin-burrowing scarabs)
A treasure room that has roughly 10,000gp worth of assorted treasures, making it difficult to export
It exists inside a magical snow globe, meaning it can fit into your campaign world with ease
Has repercussions and ways to continue after the fact
Basically this is a dungeon for a more Old School feel.
This adventure doesn't have any pending change requests.