This adventure concerns a once-proud fortress that fell into the earth in an age long past. Now known as the Sunless Citadel, its echoing, broken halls house malign creatures. Evil has taken root at the citadel's core, which is deep within a subterranean garden of blighted foliage. Here a terrible tree and its dark shepherd plot in darkness.
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Xylock has played this adventure and would recommend it.
Straightforward and simple dungeon for newbies DMs & players alike. But nothing very extremely interesting for more veteran players.
I enjoyed playing up the slight politics between the kobold & goblin denizens of the dungeons. That’s easily dropped though if your players just want a bit of thoughtless “loot-em-up”.
The adventure itself has a small section in a town for the hook before the dungeon, but it is extremely bare bones. It at least makes it easy to port the adventure into your own homebrew setting. But for newbies I’d suggest simply skipping straight to the dungeon itself unless you’re willing to build out the town a bit yourself.
Greggles has played this adventure and would recommend it.
Good for new players to the game. Easy and relatively straightforward to run. A good dungeon crawl.