Cover of The Sunless Citadel 5e

The Sunless Citadel 5e

This adventure concerns a once-proud fortress that fell into the earth in an age long past. Now known as the Sunless Citadel, its echoing, broken halls house malign creatures. Evil has taken root at the citadel's core, which is deep within a subterranean garden of blighted foliage. Here a terrible tree and its dark shepherd plot in darkness.

Publication Year
2017
Handouts?
No
Battle Mats?
No
Includes Characters?
No
Level
Level 1
Soloable?
No
Boss Monsters and Villains
Common Monsters
Disclaimer: All information listed on this website comes with absolutely no warranty and may be incomplete or outright wrong. We rely on contributors from the community to add and curate adventure data. The publisher and original adventure authors are not usually involved in the process. In many cases, we have no way to verify that the data we show for an adventure accurately represents the adventure's content. If you find incomplete or wrong data, please login and create a change request on the adventure details page.

From the community

Change Requests

You can use change requests to report missing, wrong or new information for this adventure. Curators and the adventure's author will then be able to incorporate your requested changes into the adventure. Once that's done, you and they can mark your change request as resolved. Login to submit a change request.
  • General change request by @trekbody.
    17 days ago

    Cover image needed... https://upload.wikimedia.org/wikipedia/en/5/50/The_Sunless_Citadel.jpg

Reviews

9 0
Please sign in to rate or leave a review.

Xylock has played this adventure and would recommend it.

Straightforward and simple dungeon for newbies DMs & players alike. But nothing very extremely interesting for more veteran players.

I enjoyed playing up the slight politics between the kobold & goblin denizens of the dungeons. That’s easily dropped though if your players just want a bit of thoughtless “loot-em-up”.

The adventure itself has a small section in a town for the hook before the dungeon, but it is extremely bare bones. It at least makes it easy to port the adventure into your own homebrew setting. But for newbies I’d suggest simply skipping straight to the dungeon itself unless you’re willing to build out the town a bit yourself.

Greggles has played this adventure and would recommend it.

Good for new players to the game. Easy and relatively straightforward to run. A good dungeon crawl.