Centuries ago, two rival thieves' guilds crafted a number of intelligent weapons to aid them in their conflicts. Although the guilds are now long dead, their weapons remain, and have begun to recruit new soldiers from the people of Sasserine. Can your PCs put an end to this deathless war?
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iamn0twill has played this adventure and would recommend it.
Extremely imaginative I had a little trouble reading through it at first because I'm not a native D&D 3.5 player but after reading through it I converted it to 5e and set it up for my players in the near future. It looks like a very fun way to spice up an urban adventure with something that fits with the tone of the average D&D adventure.