Three artifact weapons have gone missing and you adventurers have been sent after them. Going only by the riddle left on the thief's note, part ransom part guide, You stand before White Plume Mountain, stronghold of the supposedly long dead Wizard Keraptis.
This adventure doesn't have any pending change requests.
neelin2 has played this adventure and would recommend it.
I really enjoyed this module. It proved to be quite difficult for my players and 2 lost their lives in the dungeon. It took my group 3 sessions to complete the quest.
mandalia has played this adventure and would recommend it.
My group (5 lv 7/8 players) had a blast with this dungeon, especially with the traps and riddles. The didn't find any of the weapons, but survived the tougher battles on luck and quick thinking, which was very fun. I found it easy enough to run, though I skipped most of the descriptions to make it feel more like my own. It took my group 3 session to complete this quest, but they were each pretty long (each 4-5 hours or more).