The Flames Witnessed at Temperance
Dreams of the sleeping wizard seep into reality.
Manifest familiars war over the fate of a remote islet.
An infinite garden houses an escaped experiment.
The god of purity is fooled for his blessings.
Into the nightmare we go.
16 pages contain 3000+ words describing 10+ keyed areas to explore (complete the wandering monsters table), 10+ friends and foes to talk to, 10 magic items to use, and thousands of gold worth of treasure to plunder. The adventure is designed for B/X, or like-systems. It is suitable for 4 to 6 characters of levels 1 to 3. It is heavily inspired by the dungeon synth album The Sleeping Wizard by UmbrÃa, which may serve as a soundtrack.