A community for lazy dungeon masters
306 adventures found
Cover of FA3 - Darkwood Forest
FA3 - Darkwood Forest
AD&D
Levels 2–6
15 pages
0

This setting was used in the FN series and like the others in the FA series, it was used as an area for multiple adventure opportunities as well as a semi-safe haven. The main community in the area is the Village of Tomore. This community is offered as a free download! With a multitude of side adventures this area helps mid-level adventurers increase their experience point base. Close to this area is the previously published Sunken Temple of Bulu and the Ruins of Tarlac Keep.

Cover of FS2 - Tabernacle of the Ka-Sik-Fal
FS2 - Tabernacle of the Ka-Sik-Fal
AD&D
Levels 1–3
35 pages
0

SPECIAL DOUBLE ISSUE! The Tabernacle of Ka-Sik-Fal is a 2 in 1 adventure including a TRUE SOLO adventure. This double adventure is actually the same adventure in two formats, one DM & PC, and the other a true do it yourself adventure. This adventure is for a PC of 1-3 level . It follows the Filbar Campaign setting but can be placed in any campaign setting. This adventure takes a single PC into a deserted shrine to discover the whereabouts of missing villagers. At 35 pages this adventure will keep your PC busy. Did I mention a true 1 person solo adventure?

Cover of FN12 - Shrine of Ileaeni
FN12 - Shrine of Ileaeni
AD&D
Levels 5–7
25 pages
0

Rumors and legends surround a hidden temple dedicated to the god of Magic, Ileaeni. This lost shrine is supposed to be in the Border Hills but no one, not even a legendary general has been able to locate this famed location. While long rumored to hold a supply of magical items no proof exists of this temple aside from notations in old scrolls. Myth or real you and your party are interested in exploration and treasure…this sounds like it may be right up your alley.

Cover of Par4 - Flagitious' Feint
Par4 - Flagitious' Feint
5th Edition
Levels 4–6
15 pages
0

While enjoying some downtime in the coastal city of Forby, a disturbance catches your attention. You quickly discover that there is some trouble in the swampland to the north and the captains that navigate the area are quite upset. Is your group ready to get their waders on and figure out the problem in the swamp?

Cover of NC3 - Oppressor of the North
NC3 - Oppressor of the North
5th Edition
Levels 6–9
20 pages
0

Your players have ventured so far north that they are within reach of the last vestiges of humanity. You are weary from your travels and decide that a respite in Gregat, City of the Shrine. The area is also home to several other spots of interest that you may go to since you are in the region. This ‘sandbox’ style offers several adventures for your players but beware, they are just as deadly as any dungeon delve!

Cover of AS4 - Simian's Gate
AS4 - Simian's Gate
5th Edition
Levels 14–16
22 pages
1

This high level adventure returns the PCs to Helvana. A recent adventure has netted the party some Adamant, a rare ore in Filbar that is excellent for constructing weapons of amazing quality. As you arrive in Vorshmorgan to locate a smith you quickly discover there are problems in town. The scenario was designed to give upper level players a challenge and pits them against one of the most feared creatures in the land!

Cover of RC5 - Secrets of Bibliotheca
RC5 - Secrets of Bibliotheca
AD&D
Level 5
29 pages
0

In part two of the Rock Con scenario, our group of heroes heads towards Bibliotheca. This urban adventure has a variety of encounters unique to the city setting. Can the group uncover the missing books?

Cover of FT - Fort Myers
FT - Fort Myers
5th Edition
Levels 1–10
9 pages
0

Sometimes your PCs wander into a town and you just need names and places. No scenarios with this one just a skinned down town for you to add problems to. In our Fartook Campaign we incorporated a gambling ring and murder in Fort Myers

Cover of FVC7 - Horn of Delmar
FVC7 - Horn of Delmar
5th Edition
Levels 1–4
20 pages
0

This week’s Filbar offering is an introductory level adventure pitting fresh adventurers against a variety of opponents. As they head out to make a name for themselves the young group will first need to pass by the Horn of Delmar. This mountain landmark was once home to a mighty fortress felled centuries before hand. While many have adventured to the top they have returned ravaged with injuries and reports of strange and foul creatures. This adventure features an old tower, bandits, undead, and an old dungeon complex for those who search hard enough.

Cover of Far7 - Labors of King Homa
Far7 - Labors of King Homa
5th Edition
Levels 4–6
41 pages
0

A job has come up for your party straight from the leader of Phoenix! A trade deal is desired with the leader of an island chain known for Ioun Stones. The Zephyr has requested that your party go and use your skills to negotiate the deal. Upon arrival, your talents serve you well but King Homa requires that your talents serve him...

Cover of C17- 2 - Moscow Mule
C17- 2 - Moscow Mule
5th Edition
Level 4
17 pages
0

While sitting around your favorite tavern, a loud explosion shatters the serene mood of Moscow. You sprint to the source and discover the distillery has exploded. The glum populace grumble loudly. With winter setting in and nothing to do the citizens rely on the libations from this business to cheer them up. You are approached to scour the canyon area before the winter sets in to find a few extra kegs for the people.

Cover of CAF17 - Problems at Vanessa's Point
CAF17 - Problems at Vanessa's Point
5th Edition
Levels 4–5
28 pages
0

I know we told you that we closed out the convention scenarios for 2017 but we were wrong! One of our favorite conventions (CafCon) is named differently and therefore overlooked! Problems at Vanessa’s Point is a nice little urban adventure that was made for six, 4th level players. The party hits town during a big celebration and is presented with a business opportunity. The local militia is out seeking a group of problems and the celebration needs some extra security. This sandbox style scenario is filled with strange encounters for your own campaign or play it straight through! The scenario was at several 2017 Convention offerings and was always a big hit. The original characters are published under HOF4 (free).

Cover of SQ7 - The Sable Mace
SQ7 - The Sable Mace
5th Edition
Levels 6–8
15 pages
0

You and your associates have been contacted by Janko Milosh, fourth Earl of Tambish. Apparently, he has come into possession of a cursed item and he requires it be delivered to someone he trusts to examine it. With no mounts and none for sale, you better hope your boots are in good shape!

Cover of Fam10 - Reliquary of Sir Torrick
Fam10 - Reliquary of Sir Torrick
5th Edition
Levels 4–8
21 pages
0

The Precept of a Paladin order has called upon your group to do a favor. Recent initiates have gone to their island pilgrimage where the greatest member of their order is buried. Their vessel is long overdue and the commander feels they may have experience vehicular issues and no cause for 'major' alarm. A vessel has been obtained for you to head that way. Currently the other Paladins are all busy on assignment.

Cover of SQ9 - Wizard of Gelga
SQ9 - Wizard of Gelga
5th Edition
Levels 4–6
26 pages
0

Barbarian forces are handing out trouble to the combined forces of the Inydo Federation and your assistance has been requested! You have been told that the aggressive forces are being bolstered by a rumored, powerful wizard. The general of the military has asked you to skirt around the major engagement areas and attempt to locate and capture/kill the troublesome wizard. A major windfall will be given to the PCs as Xalo Mendas, leader of Helvana is known to add treasure to agreements if handled “effectively”.

Cover of FVS7 - Arena of the Gods
FVS7 - Arena of the Gods
5th Edition
Levels 1–8
19 pages
0

FVS7 - Arena of the Gods is a special and non-traditional setting that has dual uses. This scenario brings a single PC to the grand coliseum and pits them against an enemy or enemies in front of a crowd. The danger is high with no one to help and this offering can be quite deadly. A couple of ideas have been outlined for the adventure for its usefulness and, while written as a solo, multiple players could be used in a team formation with an increase in opponents. Take a peek at this special offering that is also free!

Cover of PL3 - Fane of the Oralites
PL3 - Fane of the Oralites
5th Edition
Levels 4–7
24 pages
0

After your last adventure you had the opportunity to explore the surrounding countryside including the Ravines of Bedic where you discovered the entrance to an old section of forgotten lands of the Abalore. A quick sketch and you return back to town to do a little research. The hidden trail in the ravines appears to have led you to your next adventure with untold riches!

Cover of OP20 - Well, you want to play D&D?
OP20 - Well, you want to play D&D?
5th Edition
Level 1
6 pages
0

That’s it, you are done! Your stint in the guard service has come to a close and you are eager to begin your life as an adventurer. With a few coins in your pocket, you head towards the town gates to find fame and fortune. As you approach the city well, a crying child stops you and asks for your help. Do you have that friend, coworker, or family member interested in playing D&D but you don’t want to ‘throw them to the wolves’? This month’s free offering has you covered. Your PC is just getting out of his military stint and wants to carve out their future of fame and fortune. This scenario helps you, the DM, present the basic principles of gaming to a neophyte! This adventure setting was designed for 5th Edition AD&D AND an AD&D offering, for a single 1st level character, which is included for each! This adventure was designed to be a teaching scenario. Don’t forget to follow us on Twitter @FilbarRPG for news and offers.

Cover of OP6 - Haunted Hill
OP6 - Haunted Hill
5th Edition
Levels 1–2
2 pages
0

Haunted Hill is a special, Halloween release for Adventures in Filbar™! It was created to give a single, first level player an opportunity to prove themselves to their mentor. After years of study you decide you are ready to get on with your adventuring career but your trainer wants you to prove yourself. After a courier goes missing, you have been tasked to go to the region of Haunted Hill. This area is well known as an old cemetery and haven for miscreants. Your task – go to the area and search for the missing courier and recover the package he was set to deliver!

Cover of FN13 - Kroast Caverns
FN13 - Kroast Caverns
AD&D
Levels 8–10
12 pages
0

South of Tarlac Keep and across Lake Lowe lies a dormant volcano and its set of caverns. This location is currently the home to the powerful Artillus Highwing a massive Black Dragon. Artillus and his mate were responsible for the destruction of Tarlac at the cost of his partner. Artillus lost most of his army that day and has since moved into the caverns and attempted to rebuild the army to set his revenge upon the area.