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1632 adventures found
Cover of The Horns of War
The Horns of War
5th Edition
Level 2
25 pages
0

๐“๐ก๐ž ๐Ÿ๐ข๐ซ๐ฌ๐ญ ๐š๐๐ฏ๐ž๐ง๐ญ๐ฎ๐ซ๐ž ๐ข๐ง ๐ญ๐ก๐ž ๐”๐ฉ๐ซ๐ข๐ฌ๐ข๐ง๐  ๐’๐š๐ ๐š. The PCs have escorted a trade caravan to the dwarven stronghold of Nirzumbil and are preparing for a boring trip home. But what is that sound of horns in the distance? And why are the dwarves closing the front gates to the mines? This is an adventure for 2nd level PCs. It is the first in a series of adventures detailing on orc uprising against the dwarves with sinister implications. Includes a 5th edition write up of the Dread Warrior, an undead that previously appeared in Monsters of Faerun.

Cover of CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot
CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot
5th Edition
Levels 5โ€“10
33 pages
0

Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoyโ€™s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail. A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Cover of Love's Sorrow
Love's Sorrow
5th Edition
Levels 3โ€“4
7 pages
0

The night mist hangs low around von Helter Manor. A man and woman share a tender moment on their balcony after the best night of their livesโ€”a flash of red as they fall. Blood begins pooling around them, staining the earth crimson. A mysterious figure grins in the darkness. The Red Lady has taken her next victim. Pgs. 75-81

Cover of FVS6 - Penchant for Adventure - 2
FVS6 - Penchant for Adventure - 2
5th Edition
Level 2
19 pages
0

This scenario puts a new but experienced adventure back into harmโ€™s way. After arriving at the small community of Penchant for a festival, the PC quickly discovers that there is danger afoot! The citizens are reporting a bloodthirsty creature roaming the area threatening the festival. If this problem can be resolved a second and more dangerous challenge awaits them in a nearby cemetery. As with all adventures in the Penchant series it can be difficult and not for the faint of heart!

Cover of Hell Comes a' Glittering
Hell Comes a' Glittering
5th Edition
Levels 5โ€“6
3 pages
0

Bodies are turning up in a city (or large town). The organs of the victims appear to have been turned to solid crystal; in a gruesome twist, the hearts of the victims have been carefully removed. The mayor and the guard captain have hit an impasse in their investigation. Agreeing to assist in finding the murderer, the party find themselves under attack by infernal assassins as they follow the clues to a gemcutter's workshop. In this rich and devilish adventure, the party must find and face a murderer and a charming devil.

Cover of Before Phandelver - A Tutorial Adventure
Before Phandelver - A Tutorial Adventure
5th Edition
Level 1
12 pages
0

A Tutorial and Alternate Start for Lost Mines of Phandelver Before Phandelver is a tutorial adventure designed to help new players and DMs be better introduced to Dungeons & Dragons. Crafted with best educational practices in mind and covering important details of preparation and mindset often overlooked, especially by new DMs, Before Phandelver will help the Lost Mines of Phandelver truly become the adventure worthy of inclusion in the Starter Set.

Cover of DDLE4 Death House
DDLE4 Death House
5th Edition
Level 1
5 pages
0

This adventure introduces characters to the land of Barovia. It expands what we know about the lands around Castle Ravenloft and sheds new light on the dark past of the castleโ€™s lord. Players will investigate mysterious happenings in a small haunted house in Barovia.

The Pirates of Senag Island
5th Edition
Levels 7โ€“9
13 pages
0

An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. A Minotaur clan have recruited outlaws and formed an alliance with Sahuagin in order to establish a pirate outpost on a formerly abandoned island and have begun raiding up and down the coast...

Cover of Con18 - 4 Scriptorium of Carolinus
Con18 - 4 Scriptorium of Carolinus
5th Edition
Levels 4โ€“5
25 pages
0

At last year's CafCon we put together this little gem. After locating strange golden scrolls on your previous adventure, you have gotten word that the sage has been able to transcribe them. Much to your amazement, you learn that the sheets lead you to the lost scriptorium! What magic & spells will you discover within the ancient temple of learning?

Cover of Murder in Baldur's Gate
Murder in Baldur's Gate
5th Edition
Level 1
105 pages
0

Duke Adrian Abdel is a living legend in the city of Baldur's Gate, and much of the city has gathered to celebrate him and his accomplishments. On tis day of festivities, though, the dukes past will finally catch up with him, with dire consequences. Murder ha returned to Baldur's Gate, and brave heroes are the city's only hope to stop the violence. Wealth flows into the city of Baldur's Gate like water. As the rich luxuriate in their mansions atop the bluff and artisans ply their trades on the steep streets, masses of poor laborers swell the slums. Money and power beget political scandal, religious fervor, crime . . . and murder. No one feels save on the rain darkened streets. Strange, foreign gods are beseeched in secret shrines. The city is rife with corruption. And through it all, the body count keeps rising. Murder in Baldur's Gateโ„ข is a Dungeons & Dragonsยฎ Roleplaying Game adventure that can be played using the rules for 3rd Edition (v.3.5), 4th Edition, and the D&D Next playtest.

Greger's Grotto
5th Edition
Level 1
52 pages
0

Gregerโ€™s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grottoโ€™s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: * survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and hobgoblin * fight in arena battles against prisoners and beasts, often with strange twists to entertain the crowd * explore small mini-dungeons attached to the prisonersโ€™ caverns * ultimately escape; whether by force, alliance with fellow prisoners, stealth, cunning or any combination of these Features of this adventure: * Pay-what-you-want (even nothing). * Illustrated with art by Setvasai. * Designed to fit into most campaign worlds. * Simulationist or story-driven: includes information for both. Use random rolls to determine what happens when, or take inspiration from various story hooks. (Or do both.) * 11 unique NPCs, including members of the Grottoโ€™s owning family and leader of the prisoner factions. * Full maps of the Grotto, its arena and prisoner caverns, totalling over 40 rooms.

Cover of HOF2 - Putting a Krampus in the Holiday
HOF2 - Putting a Krampus in the Holiday
5th Edition
Levels 1โ€“3
11 pages
0

Putting a Krampus in the Holiday is a tongue in cheek adventure for a group of low level PCs. This scenario takes place during the Filbar holiday of โ€œGiftusโ€ a ten day celebration that culminates in a gift exchange. This yearโ€™s holiday is threatened when a jolly Gnome finds a few items that turn a happy holiday into a potential nightmare! A short little adventure that can be played after your own holiday celebration!

Cover of Cutter's Last Voyage
Cutter's Last Voyage
5th Edition
Levels 5โ€“7
13 pages
0

A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik to the wreck of the Wavemother and prevent the cultists from acquiring an artifact that would give them control of the sea! Includes suggestions on how to place the adventure in your larger Ghost of Saltmarsh campaign, including faction opinions of the events!

Cover of The Pristine City
The Pristine City
5th Edition
Levels 5โ€“7
55 pages
0

In this adventure compatible with the 5th edition of Dungeons & Dragons, a perfect, untouched city has been discovered deep undergroundโ€”a city created to honor a legendary dwarven clan. No one lives there...but as youโ€™ll learn, that doesnโ€™t mean itโ€™s deserted. Can you explore the city on behalf of the dwarves, or will you too become part of its buried history? This adventure is designed for 3โ€“5 players levels 5โ€“7. If you'd like to preview our work, check out ๐™๐™ง๐™š๐™–๐™จ๐™ช๐™ง๐™š๐™จ ๐™ค๐™› ๐™ฉ๐™๐™š ๐™‹๐™ง๐™ž๐™จ๐™ฉ๐™ž๐™ฃ๐™š ๐˜พ๐™ž๐™ฉ๐™ฎ, which lists the ten magic items available in this adventure as a pay-what-you-want offering: (https://www.dmsguild.com/product/171783/Treasures-of-the-Pristine-City?src=PristineSellPage) If you like the work we've done, but aren't in the market for a new adventure, check out the ๐™๐™ค๐™ข๐™š ๐™ค๐™› ๐™๐™š๐™ข๐™ฅ๐™ก๐™–๐™ฉ๐™š๐™จ and ๐™ˆ๐™ค๐™ฃ๐™จ๐™ฉ๐™š๐™ง ๐™ˆ๐™–๐™ช๐™จ๐™ค๐™ก๐™š๐™ช๐™ข on https://www.dmsguild.com. Also available: ๐™‹๐™ก๐™–๐™ฎ๐™š๐™ง'๐™จ ๐™‚๐™ช๐™ž๐™™๐™š ๐™ฉ๐™ค ๐™‚๐™ž๐™ฉ๐™, a way to make both githyanki and githzerai into playable characters for your campaign.

Cover of The Vault of the Devourer
The Vault of the Devourer
5th Edition
Levels 1โ€“4
32 pages
0

Amid the gales and snowy Earthspur Mountains, the tumbling ruins of the ancient Tempest Mage's tower brood over the village of Windy Valley. When a kidnapper flees into the ruins, it's up to a group of adventurers to apprehend the rogue and save his victim from the vault below. Published by Cold Iron Conventions and Draxtar Games.

Cover of Thomepreus' Curse
Thomepreus' Curse
5th Edition
Levels 3โ€“5
16 pages
0

Thomepreusโ€™ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive in the past. Here clues and objects are required to solve the mystery and to break the curse. However, they must hurry before cult members complete the preordained curse on the heroes.

Cover of Giantslayer
Giantslayer
5th Edition
Levels 1โ€“2
14 pages
0

Yegor Bonecruncher is the most ferocious hill giant in the land. When he begins terrorising the small village of Frickley, the inhabitants have only one hope - the legendary warrior, Jahia Giantslayer. The PCs undertake a dangerous trek through the High Forest to find her, battling wild fey magic all the way. But can Jahia live up to her own legend?

Cover of The Vault of Pallon the Pious
The Vault of Pallon the Pious
5th Edition
Level 2
2 pages
0

The Vault of Pallon the Pious is an adventure for four 2nd level PCs. A famous pirate captain came to worship a lawful god in his final years. After a lifetime of plundering, pillaging, scuttling, and murdering along the coastline, the fear-inspiring Pallon the Merciless rebranded himself as Pallon the Pious. But, a history of violence is a hard thing to reconcile, and the salty old dog slowly succumbed to madness. His most precious possession was a set of scales that reflected perfectly his own inner conflict. The Scales of Misjudgement are buried deep in the treasure room of his crazed rock-island vault.

Cover of The Price of Freedom
The Price of Freedom
5th Edition
Levels 5โ€“10
13 pages
0

A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves. (TW: some drug use and the possibility for players to use drugs)

Cover of C17- 2 - Moscow Mule
C17- 2 - Moscow Mule
5th Edition
Level 4
17 pages
0

While sitting around your favorite tavern, a loud explosion shatters the serene mood of Moscow. You sprint to the source and discover the distillery has exploded. The glum populace grumble loudly. With winter setting in and nothing to do the citizens rely on the libations from this business to cheer them up. You are approached to scour the canyon area before the winter sets in to find a few extra kegs for the people.