A community for lazy dungeon masters
662 adventures found
Cover of Cat & Mouse
Cat & Mouse
5th Edition
Level 1
24 pages
0

Who Do You Trust? In the cool streets and blazing bazaars, the word is out: a great treasure has gone missing in the Everlasting City of the Cat, and some very ambitious people have set their sights on it. Many paws and claws are out, and everyone is sniffing around for something rich and strange. It’s an odd time for a catfolk thief and a gnoll merchant to make very tempting offers to strangers in town. Or, perhaps it’s not odd at all. Get caught up in the hunt with Cat and Mouse by Richard Pett and Greg Marks! A perfect introduction to the Southlands campaign setting, and it fits neatly into any desert city where cats are sacred and rats are cautious and sly.

Cover of King of the Cats
King of the Cats
5th Edition
Levels 1–2
13 pages
0

A whimsical, urban romp inspired by the works of HP Lovecraft, Neil Gaiman and TS Eliot. Meet a host of strange and new characters such as the Worg Lord and the Wayside Oracle, while exploring Neverwinter's famous Clockwork Carnival and the notorious Sideshow Alley.

Cover of CCC-NBDD01-02 Where Can She Be
CCC-NBDD01-02 Where Can She Be
5th Edition
Levels 5–10
33 pages
0

A master criminal has been making her way across the Moonsea, stealing priceless treasures at every stop. It's up to you to trace her steps, find her allies, and stop her before she can claim her final prize. A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Cover of Grimalkin
Grimalkin
5th Edition
Levels 3–5
32 pages
0

Lo! The corpse of poor, departed Scholar Zubayr, washed up on the shores of the River of Sand, lies in the charnel house…destined to become dinner for a cult of cannibals. Though distasteful in the extreme, this isn’t your concern—except that Princess Karima Gamila, the most beautiful gnoll in Per-Bastet, has begged you to rescue her friend’s body and help discover his fate. Still unmoved to action? Know then, adventurer, that the Scholar was hot on the trail of lost treasure! If you can claim his body from the cult and decipher the clues he left behind, long-buried riches and powerful magic might be yours. But nothing is simple in this city of dark wonders: others converge on the charnel house in pursuit of wealth, vengeance, or both. Can you out-fight and outwit vile cultists, undead catfolk, a cunning werecrocodile gnoll, and the deadly secrets that lie buried beneath the River of Sand? Set in the city of Per-Bastet in the Southlands Campaign Setting, it is meant for play either as the thrilling sequel to Cat and Mouse, or as a standalone treasure hunt! Also available in Pathfinder format.

Cover of Cry Of The Sea
Cry Of The Sea
5th Edition
Levels 1–3
7 pages
0

The town of Canticle Bay has long been dependent on ocean fishing for its economy, and as demand has grown, the town has increased its efforts to supply the inland cities with the best seafood. Recently, however, the men who go out on the boats haven’t been coming back. A newly formed group of adventurers have been sent by the guild to investigate the missing men. Where are they? Those that are still alive can be found in the watery depths amongst the Sirens sworn to protect the ocean. Faced with the truth, whose side will the party take?

Cover of DC-PoA-CTH2 Searching for a Shorebird
DC-PoA-CTH2 Searching for a Shorebird
5th Edition
Levels 1–4
18 pages
0

Searching for a Shorebird A gnome contacts the characters in the Lucky Liar tavern of Lonelywood, and informs them of a legendary bird that has been sighted in the forest. A Tier 1, two hour adventure for Dungeoncraft (Plague of Ancients) using the Snipe Hunt Hook. Optimized for APL: 3

Cover of The House of the Midnight Violet
The House of the Midnight Violet
5th Edition
Levels 4–6
23 pages
0

"A well-written adventure through a mansion filled with dark secrets." The party is recruited by an innkeeper to recover a flower from a nearby mansion. He is an alchemist and he is running short on his supply of the Midnight Violet. Town rumors warn the party to stay away. But, that's unlikely given that your heros are mighty and brave. While exploring the mansion, the adventurers will learn the story of the family that once lived there and what caused their demise. That is...if they live that long. Two new creatures and one new magic item are introduced in this adventure.

Santa's Helpers - An All-Gnome Christmas One-Shot
5th Edition
Level 5
12 pages
0

It's the day before Christmas and Santa's sleigh is stolen with the party on board! Can they retrieve the magical Cheer Core in time to save Christmas? The party takes on the roles of Santa's Helpers, gnomes that work in a new and industrialized North Pole. They're sent into the belly of this year's sleigh (a coal-powered machine the size of a warship) to deal with some minor pests. While they're inside, the sleigh is hijacked by redcaps that work for an evil witch that is jealous of Santa's popularity and wants nothing more than to steal Christmas for herself. Includes Christmas-themed monster stat blocks and magic items, all custom-built for a fun and lighthearted holiday adventure for a level 5 party.

A Second in Time
5th Edition
Levels 1–2
5 pages
0

A dispute erupts between a trade ambassador and a wealthy merchant and the players are hired as champions only to learn that they face a brutal and savvy opponent. Will the players be a second in time? "A Second in Time" is a two-hour adventure for 3-6 players. It is written for characters 1st-3rd level. The players act as a champions in a harsh blood sport that is as much the court of a river city as it is entertainment. This module includes a new poison, a new type of item and a rudimentary rule for addiction. The river city of Lotian is a rough place, where might often means right and the thirst for blood is nigh unquenchable. Gold may be the currency of the realm but justice is paid for in blood...

Cover of The Secret of Karnov Mansion
The Secret of Karnov Mansion
5th Edition
Levels 4–6
24 pages
0

What happens when you are invited to a dinner party at the Karnov Mansion during a full moon? Certainly nothing good. The wonderful dinner party, complete with excellent food, drink, and company, soon evolves into a 'cat & mouse' game that has the adventurers fighting for their lives. Will they survive? And will they uncover the secret of the Karnov Mansion? Although the adventure is set in a non-specific location and can be dropped into any campaign, it feels right at home as a Curse of Strahd or Ravenloft one-shot adventure.

Cover of Lai Of The Sea Hag
Lai Of The Sea Hag
5th Edition
Levels 2–3
7 pages
0

The busy port city of Jute’s Landing is built into the white cliffs of a deep, protected harbor. It is an important trade stop for many ships and merchants, but this was not always so. Long ago this quiet harbor was home to a coven of hags. Jute Windbrow killed two of the three when he and his crew claimed the harbor for themselves. Evanore, the surviving hag, has lived for more than 100 years in disguise while the city grew up around her. The legend of the heroic Jute Windbrow defeating the wicked monsters has grown as great as her bitterness and desire for vengeance.

Cover of Ancient Cargo
Ancient Cargo
5th Edition
Levels 2–4
6 pages
0

Something stirs in the waters surrounding Port Wadegrave, a strange presence which has sown fear and discord throughout the coastal town, and sailors fear to cast out upon the waves! Can anyone get to the bottom of these mystery monster sightings and make the port safe once more? Ancient Cargo is a sea-faring adventure for Dungeons & Dragons 5th edition in which the Player Characters (PC’s) must defend a ship against a host of oceanic threats if they hope to complete their journey to Port Wadegrave. This adventure is designed for characters of 2nd to 4th level and is optimised for four characters with an average party level of 3. The adventure is setting agnostic and can easily fit into any published or homebrew world.

Cover of Of Mistletoe & Monsters
Of Mistletoe & Monsters
5th Edition
Level 4
19 pages
0

Characters are asked by a local cleric to deliver gifts to a family whose homestead is in the harsh frontier. During the trek they encounter several “spirit forces” that they can overcome through combat, or they can decipher clues to use tropes that suggest some fun, holiday-themed alternatives to combat. Once they reach the homestead, they must plan to secretly deliver the gifts. All of this must be completed in one day’s time before the Winter Solstice ends. This adventure is an homage to the Christmas holiday time, but it is not a traditional “Santa Claus” story. The cast of monsters and NPCs are inspired by European folklore that have contributed to today’s Christmas celebrations. The legends have been mashed into a single, tier 1 D&D adventure, designed for four level 4 characters. Suggestions are given for scaling. Total play should not exceed 4 hours.

Cover of Dusk Tower
Dusk Tower
5th Edition
Levels 6–8
19 pages
0

A mystery scenario involving exploration of a drow archmage's tower while trying to solve the mystery of his involvement to the latest rumors of kidnapings in the nearby town. Benevolent academic or vile predator? The good people of Fern do not seem to agree these days about the nature of the owner of the iconic Dusk Tower. With a supporting cast that includes an innkeeping druid, a scorned sculptor, a belittled apprentice, an invisible butler, and a mysterious tower basement the heroes are sure to have their hands full. Can they uncover the secrets of Dusk Tower before it is too late?

Cover of MHI - 17 Transport Detail
MHI - 17 Transport Detail
5th Edition
Level 4
18 pages
0

After capturing the Notorious TNY, a female bandit leader, you have been offered a substantial bonus if you can take her, alive, to the capital for trial. The coin is hard to turn down and you accept the mission. You caught her already, what could possibly go wrong on a transport? This offering was a fantastic time for the Murder Hobo Inc. podcast show on Twitch. The series features a rotating cast for a two hour game every week. They also offer a "talk show" format every Tuesday. We urge you to check us out: twitch.com/mhoboinc and don't forget to follow!

Cover of UD5 Into the Underdark - Part 5 The Assault on Naakrasad
UD5 Into the Underdark - Part 5 The Assault on Naakrasad
5th Edition
Levels 5–7
26 pages
0

Gyldrith the Great is coming, and she is not happy. How long have you been down in these caves? Days? Weeks? More? Time is hard to track this far underground. And so much has happened since you descended into the tunnels beneath Dhonin’s Lookout. Now, you stand guard at the Great Gate of Naakrasad. Exhausted from your past battles, and your narrow escape from the cat and mouse games of the ancient deep dragon, Gyldrith. You can hear the hoots and hollers of her horde of bloodthirsty minions just beyond the city walls. A battle is coming, a battle against great odds. A battle that will test your mettle like none before. And you wonder if you are up to the task. A massive battle ranging across the small city of Naakrasad in the Underdark. Giant map of the city of Naakrasad with close-up details of the major battle sites in the adventure. Several new monsters, including the vicious Half-Ogre Hound Master and his deadly Hell Hound pets. Unnumbered maps, including the entire city of Naakrasad, to use in your favorite VTT.

Cover of A Miner Problem
A Miner Problem
5th Edition
Level 2
? pages
0

You are hired by a mine operator to retrieve the mine's gnomish engineer who has barricaded himself in the mine's lower reaches. But there's more going on than just a crazy gnome and his robots sabotaging the mine. You'll need to explore the forest, build alliances, and brave a rollercoaster ride on a mine cart to get to the bottom of this adventure (pun intended). This is a gamebook-style solo adventure that you can play in your browser. You make a 2nd level character sheet, roll your own dice, keep up with your inventory, spells, and HP, and are on your honor to be honest. It's all text-based with some public domain illustrations, and you click on options as you make decisions and roll the dice.

Cover of Undermountain: Caverns of the Many-Legged
Undermountain: Caverns of the Many-Legged
5th Edition
Levels 12–13
27 pages
0

Undermountain: The Caverns of the Many-Legged is an adventure detailing a hidden mini-level for Dungeon of the Mad Mage for characters of levels 12-13. It uses some of the story and lore of that book, but it can be incorporated or dropped into any setting or homebrew campaign. In a hidden part of Undermountain, former slaves feed their fat, monstrous queen who is fixated on revenge. A broken drow house has finally found a place to call home – only to become abominations. And a massive beast slithers, hunting for anything to satiate its hunger and quell its madness. Welcome to the Caverns of the Many-Legged. Which side, if any, will adventurers choose as they explore this hidden mini-level for Dungeon of the Mad Mage? In this adventure, you will find: a mini-level that can be easily incorporated into Dungeon of the Mad Mage a vivid cast of unique monsters and NPCs, including chitine warriors, a choldrith queen, a spellcasting draegloth, a mad yuan-ti anathema, and others (stat blocks provided for all creatures not in the Monster Manual) locations that could be used or adapted elsewhere, such as a chitine colony and a drider-controlled drow fortress a combination of roleplay, exploration, and combat encounters

Cover of Cat's Paws (WBW-DC-NTP-01)
Cat's Paws (WBW-DC-NTP-01)
5th Edition
Levels 1–4
60 pages
0

2023 ENNIE Awards Silver Winner in the Best Organised Play category! The Dai Meow-Ou is dead, you’re accused of murder, and you have until sunrise to clear your names. It’s time to put on your thinking cats and play detective, adventurers! Can you sniff out the real killers before your time runs out? A Pawsome Feywild Murder Mystery for Tier 1 Characters. Optimized for APL 3. From the 2019 ENNIE Award nominated author of the Neverdusk Trilogy and experiential horror mystery The Waystop comes a brand new roleplaying & puzzle-lite adventure lovingly crafted as an homage to the films and novels of Japan's golden age detective fiction and set in the Feywild domain of Roku-Nyan, where cats rule and dogs drool! This 4-hour module is designed to be played using Theater of the Mind, and depending on the characters and their decisions, multiple endings are possible. It debuted at Lion City Conclave 2022, a community convention in Singapore that supported Causes for Animals (Singapore). The v1.2 package (9 July Update) includes: - Enhanced copy for better clarity & Jason's Cheat Sheet for running a smoother game. - Art inserts by Ryan Tan Chen Wayne (Ryzwayne). - A high quality digital map pack for key encounter locations, in Black & White (as befits the genre) by digital artist Ryan Tan Chen Wayne (Ryzwayne). - High quality puzzle packs and resources designed by Jason Koh, with illustrations by Ryan Tan Chen Wayne (Ryzwayne). - Token pack featuring our assassins. - Bonus DLC Street Map.

Cover of Task for the Tyrants - An Eberron Adventure
Task for the Tyrants - An Eberron Adventure
5th Edition
Levels 5–7
28 pages
0

Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves caught in the midst of a power struggle between the Tyrants, a rogue changeling revolutionary, and the nefarious forces plotting to cast Khorvaire into eternal night: the Dreaming Dark. Will the party reclaim and return the Tyrants’ package, or will they keep it for themselves? In this adventure, you will find: - 22 pages of high-stakes content - 7 to 8 hours of gameplay - A heist on a warehouse filled with goblins and volatile magic - Intriguing side-events to flesh out Sharn - A deal with the Spider, which might cost the players more than just gold…