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590 adventures found
Cover of Trouble in Wealdham
Trouble in Wealdham
5th Edition
Levels 1–4
24 pages
0

Save an unwitting hamlet from an undead threat! Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town... Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of an existing campaign, or even to launch a new campaign to defeat Faurius. Chapter 5 includes a section on how to weave this adventure into a new or existing campaign. In addition to the full-color 24-page adventure you will also receive: * A printer-friendly version * High-Res Wealdham town map * High-Res Dungeon map * A PDF with pre-generated characters that fit perfectly into the adventure

Cover of The Brood of Uthtower
The Brood of Uthtower
5th Edition
Tier 1 5E 1-4 Level
10 pages
0

A plug in adventure that can be used as part of a larger campaign or run as a one shot for 3-4 Tier I characters (scalable for tier II characters) set in the Forgotten Realms. This adventure can be placed in other settings as well. The characters have learned of a new and young threat in the Mere of Dead Men. Sent to identify and solve the issue for the nearby people of the region there are multiple setups and information for continuing adventure within the Mere. The adventure comes with the following: 10 page PDF adventure file. 1 Regional Map of the Mere of Dead Men 3 Parchment style DM and Player maps ready for VTT use 3 Printer friendly DM and Player maps ready for VTT well as printer friendly DM and Player maps that are VTT ready 1” diameter tokens ready to be cut out for use in person as well as files for use in a VTT

Cover of Upsetting the Balance - A Tome of Foes Adventure
Upsetting the Balance - A Tome of Foes Adventure
5th Edition
Levels 14–16
12 pages
0

When the adventurers are tasked with destroying a symbol of Demogorgon, they end up falling foul of the great mage Mordenkainen himself – or at least a simulacrum of him. Will they agree to help maintain the great Balance of the Blood War, even if means sacrificing innocent lives in the process?

Cover of After Lost Mine I: Orcs to Phandalin
After Lost Mine I: Orcs to Phandalin
5th Edition
Levels 5–6
14 pages
0

The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much needed rest after their adventures in the Lost Mine, must make it to town in time to warn the inhabitants and help prepare for the orc attack. Orcs to Phandalin is the first of four parts in the After Lost Mine series and will detail the trip to Phandalin. There will be three subsequent adventures: Part II, which details the battle to save the city; Part III, which details the trip to the orc’s cave settlement; and Part IV, detailing the party’s mission to deal with the terror from the Underdark that drove the orcs out of their home.

Cover of Huzza's Goblin O'war
Huzza's Goblin O'war
AD&D
Levels 4–7
4 pages
0

Look who's dropping in. A short encounter with a most unusual boarding party. A ruthlus pirate has been terrorizing a local port and it is up to the party to hunt him down and capture his ship. Pgs. 30-33

Cover of Swords of the Moonsea: Five Adventures
Swords of the Moonsea: Five Adventures
5th Edition
Levels 1–10
132 pages
0

nside this full-color, 132-page anthology you’ll find five best-selling Adventurer’s League quests for level 1-10 characters. Inside are over 20 illustrations, including a half-dozen full-page pieces by the esteemed Andrea Alemanno. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign. Tier 1 (Level 1-4): The Cornflower Hive (SFBAY-04-01): What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river? The White Well (PDXAGE-01-01): The Gommurg Clan of hill dwarves rarely deal with outsiders. The dwarf clan’s isolation has gifted them with great skill and wealth. Unfortunately, their pride has made them vulnerable to an ancient power confined centuries ago. An exile has magically foretold the clan’s destruction. This diviner is the only one who knows how to stop the evil threatening the Gommurg. Tier 2 (Level 5-10): The Barrows of Solina (STORM-01): Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger. The Dark Hunt (PDXAGE-02-01): The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the land. Under Earth & Stone (SFBAY-04-02): A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.

Cover of DDAL07-05 Whispers in the Dark
DDAL07-05 Whispers in the Dark
5th Edition
Levels 1–4
23 pages
0

The temple lay just ahead, and within the answers to a great many questions about the recent goings on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door; there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy.

Cover of The Death Knight's Squire
The Death Knight's Squire
5th Edition
Level 2
100 pages
0

A5e Solo Gamebooks quest for 1 Level 2 PC, this adventure sees the brave adventurer enter Weathercote Wood in search of a noble's son. The local legends around this wood are full of terror... Dare you enter? This is written like the classic 80s gamebooks Lone Wolf and Fighting Fantasy... no DM required! Part of a series, the PC can then continue to Tyrant of Zhentil Keep, and Citadel of the Raven beyond that.

Cover of Ssscaly Thingsss
Ssscaly Thingsss
AD&D
Levels 3–6
14 pages
0

Not Everything is what it ssseems. Can you stop the raids of the Three Towers Tribe? Second in the Mere of Dead Men series, your Patron, Sir Justin sends you to investigate Mornhaven Towers and the rumors that Lizard Men are plundering travelers on the High Road. Set in the Mere of Dead Men region of the Forgotten Realms. Pgs. 34-47

Cover of Rescue Down Under (CCC-UCON-02-02)
Rescue Down Under (CCC-UCON-02-02)
5th Edition
Levels 5–10
30 pages
0

While in the peculiar village of Basht, a town full of strange customs and superstitions, an elderly woman asks you to check in on her grandson, a Gondite tinkerer testing out his latest invention in a nearby cavern. Sounds easy enough, right? A Two-Four Hour Adventure for 5th-10th Level Characters This adventure originally debuted as custom content for the 2019 U-Con convention in Ann Arbor, Michigan. Visit them at https://www.ucon-gaming.org/

Cover of Factions of Phandalin - Iniarv's Tower
Factions of Phandalin - Iniarv's Tower
5th Edition
Level 5
29 pages
0

This book goes over the various rules around the faction of the Harpers in Phandalin and the Forgotten Realms, making it easy for any new or veteran DMs to integrate it more into the core stories being told, and making the faction feel more useful for the players that choose to join. The adventure sees the characters on a mission to Iniarv's Tower, sent to search for the artifact, Bowgentle's Spellbook, and rescue the fellow Harper member, Brodven.

Cover of A Dark Veil Falls
A Dark Veil Falls
5th Edition
Levels 2–3
14 pages
0

While exploring for hints of the Kobolds lair, an unexpected plea changes everything. This is the fourth and final adventure in a miniseries with the following adventures being: A Chance Encounter The Mystic Circle An Urgent Rescue In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printer friendly version of the adventure.

Cover of The Tree of Blight
The Tree of Blight
5th Edition
Levels 1–5
20 pages
0

A blood curdling SCREAM shatters our adventurers rest as they set up camp for the evening. Without warning the forest comes alive and a heroic struggle begins, as our adventurers battle to avoid becoming the forest's latest victims. Take your players deep into a cursed glade on a dark and stormy night to confront an evil Druidess, and a horrifically corrupt tree...

Cover of The Accursed Tower
The Accursed Tower
AD&D
Levels 1–3
32 pages
0

The PCs begin in the port city of Luskan, where they're hired on by a caravaning merchant to perform guard duty for the long, dangerous journey over the Spine of the World Mountains. If the heroes do well, they reach the small town of Targos, where they hear rumors of a dead mage's lost tower out on the tundra. In order to find it, the PCs must overcome numerous obstacles but may find allies in the peoples of the Ten-Towns region, including a barbarian prince, a sly halfling, and a unique ranger. Not all is as it seems, though, nor can all smiling faces be trusted. Can the PCs separate the truth from the lies, locate the Accursed Tower, determine all its secrets, and survive?

Cover of Formaggio's Font
Formaggio's Font
5th Edition
Levels 3–5
26 pages
0

Can an ancient, smashed relic be put back together? Your employer thinks it can and sends you to find some of the fragments. A colorful town, detective work, interesting NPCs, a new race, and a challenging trip to the dump await you. The surrounding region inspires additional adventures.

Cover of DDAL08-12 The Vampire of Skullport
DDAL08-12 The Vampire of Skullport
5th Edition
Levels 11–16
29 pages
0

Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tasked you with setting things right. The vampire Masked Lord of Waterdeep, Artor Morlin, has found a temporary home in Skullport. After having his home frequented by treasure hunters, he has employed adventurers to find him a new home. Part One of the Undying Threat trilogy.

Cover of Tower of the Mad Mage
Tower of the Mad Mage
5th Edition
Levels 1–2
16 pages
0

The door slams open so hard that the wall shakes and the hinges groan. To everyone’s astonishment, a goblin staggers in. He is badly wounded, with dried blood covering about half of his body. Only a moment before the air was full of the rattle of dice, the slap of cards, and cries of victory and defeat. Now the Gambling Golem is dead silent. The goblin lurches toward your table then collapses right in front of you. “Help me,” he croaks, looking up at you with bloodshot eyes. “I’ll make you rich!”

Cover of The Secret of Skyhold Tower
The Secret of Skyhold Tower
5th Edition
Levels 5–7
29 pages
0

For over a hundred years, Skyhold Tower has floated harmlessly above the lands of Faerun. But now it is plumeting toward the earth - directly at Neverwinter! Our heroes have been urgently recruited to enter the tower and avert disaster - but can they uncover the shocking secret of Skyhold Tower before it's too late?

Cover of DDEX01-12 Raiders of the Twilight Marsh
DDEX01-12 Raiders of the Twilight Marsh
5th Edition
Levels 5–10
33 pages
0

A black dragon’s treasure hoard has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded. Now is the time to plunder its lair!

Cover of Candlekeep Mysteries
Candlekeep Mysteries
5th Edition
Levels 1–16
? pages
0

A Book of Books Candlekeep Mysteries is an anthology of adventures written by members of the Dungeons & Dragons community. Each adventure begins with a book that the characters find in Candlekeep, an enormous library located on the Sword Coast in the Forgotten Realms setting. If you're not running a Forgotten Realms campaign, you can adapt the adventures in this book for other settings, substituting any large library similar to Candlekeep. Examples from other published D&D settings include the following: On the world of Exandria, the Soltryce Academy in Rexxentrum (a large city on the continent of Wildemount) or the Cobalt Reserve in Westruun (a small city on the continent of Tal'dorei) On the world of Eberron, the Library of Korranberg in the nation of Zilargo, the University of Wynarn's library in the nation of Aundair, or Morgrave University's library in the city of Sharn On the world of Oerth, the Great Library in the Free City of Greyhawk Contains: The Joy of Extradimensional Spaces Mazfroth's Mighty Digressions Book of the Raven A Deep and Creeping Darkeness Shemshime's Bedtime Rhyme The Price of Beauty Book of Cylinders Sarah of Yellowcrest Manor Lore of Lurue Kandlekeep Dekonstruktion Zikran's Zephyrean Tome The Curious Tale of Wisteria Vale The Book of Inner Alchemy The Canopic Being The Scrivener's Tale Alkazaar's Appendix Xanthoria