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1737 adventures found
Sharn Files: Secret of the stolen Beef Boranel
5th Edition
Tier 2 Level
30 pages
0

In Sharn Files: Secret of the stolen Beef Boranel you can cast a suspicion on the teammate while defenestrating the enemies. This one-shot mixes social deduction games a la Mafia or Blood on the Clocktower with fun combat encounters inspired by Tactical Breach Wizards! A perfect little distraction after you have traumatized your players during the main campaign and everyone needs a breather. This 3-5 hour one-shot for level 7 characters adds the character-driven tension to a simple but exciting dungeon crawl. Sharn Files tells the stories of Blackened Book, a special unit within Sharn Watch that takes on magical crimes. However, this mission is special, since our heroes need to not only raid an underground drug laboratory, but also find a traitor among themselves! Someone stole the Captain’s lunch and all of you are suspects. Find the traitor before the end of the mission, or risk to patrol the streets with the regular guards for a while. Features: - Over 25 lavishly-illustrated pages - 3-5 hours of gameplay - 2 custom-made encounter maps – a multi-level warehouse and a hazardous laboratory - 6 pre-generated characters, each one cuter than the other - 6 unique monsters perfect for throwing out of the windows - 4 new Magic Items approved for use by Sharn authorities - Additional subclass: Warlock who’s patron is the City itself 100% human made - no AI was harmed (or used) in the process.

Cover of Nobody Expects the Thranish Inquisition
Nobody Expects the Thranish Inquisition
5th Edition
Level 5
12 pages
0

The Keeper of the Flame—head of the Thranish church—has died and an election is coming. Two religious orders want their candidates elected by any means necessary. Deceit. Terror. Murder. Nothing can stand in the way of the Inquisitors of the Pure Flame. Except maybe a young girl who can perform actual miracles… "Nobody Expects the Thranish Inquisition" is an adventure for an EVIL party of 5th-level characters. The players take control of the ruthless, cunning, moustache-twirling inquisitors of the Pure Flame. Their enemies, the Flame of Purity (an entirely different religious order), have discovered a wonderchild—a girl named Jaela Daran—and are planning to elect her as the next Keeper. In order to prevent this, the characters must investigate three miracles that the girl has already performed and erase all traces of them. Then they must bring her before the assembly of cardinals and expose her as a heretic. What could possibly go wrong? The adventure takes place in the world of Eberron but can easily be transposed to another setting.

Cover of Tomb of Xa'arek
Tomb of Xa'arek
5th Edition
Levels 3–5
11 pages
0

In ages past, the sorcerer Xa’arek grew to be a cruel and powerful tyrant, causing untold misery in his quest for immortality. After decades of oppression, his people revolted against him, driving the tyrannical sorcerer into the cursed lands of Marsh-Blight. Although a few of his most fanatical followers accompanied him in his exile, he was largely forgotten by history...until now. The Tomb of Xa’arek is a very dangerous dungeon crawling adventure for 5th Edition Fantasy, in which the Player Characters (PC’s) must venture into the tomb of an infamous sorcerer, recover his secrets, and get out alive! This adventure is designed for characters of 3rd level and is optimised for 4 characters of 3rd level. The adventure is setting agnostic and can easily fit into any published or homebrew world. Low level dungeon crawl with horror themes of decay and infestation. Setting agnostic Suitable for any genre of fantasy Includes prompts for roleplay

Cover of DDAL08-07 Into The Dark
DDAL08-07 Into The Dark
5th Edition
Levels 5–10
19 pages
0

When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy.

Cover of Warpath of Gruumsh
Warpath of Gruumsh
5th Edition
Levels 3–4
48 pages
0

In this level 3 adventure, the heroes face off against a band of orcs who live on islands in a pool of their orc god's blood. Warpath of Gruumsh is part 2 of the Litany of Arrows adventure path, following up on the platinum-selling Castle of Corellon adventure. This can very easily be run as a standalone adventure. Warpath of Gruumsh contains three versions of each full-color map (untagged, player's map and DM's Map), original artwork, one page of new magic items, and full entries on 6 new monsters, including mithral dragons and blood moon harpies.

Cover of West Marches Company: A Grim Promise
West Marches Company: A Grim Promise
5th Edition
Level 3
70 pages
0

The lands that lie west, across the great sea, are uncharted. The West March Company has spent a fortune on an expedition to loot and tame it. You are part of that expedition. You are the desperate, the outcast, the destitute. This new world is weird and dangerous. Rumours abound of a city of tombs. A cursed dwarven fortress in the mountain. Mist-covered swamps that howl in the night. Pass that treasure map around the table. Drink deeply from your cups and imagine what awaits in the wilderness: gold, glory, death. Inside West Marches Company: A Grim Promise you'll find: Twelve new monsters to surprise and terrify your players. A cult of worms, a city of tombs, centaur khans and a twenty-page dwarven fortress dungeon crawl with over forty rooms. Loaded with art, evocative descriptions, weird NPC's and 2 new magic items. High resolution maps of both dungeons: Kazad Mor The Cursed Dwarfhome and Tunnels Beneath Fort Bramble This module can be run as a standalone adventure or as a west marches style game.

Cover of Fierce
Fierce
5th Edition
Levels 3–5
5 pages
0

'Fierce' was written for the annual release of Fierce, a tasty Berliner Weisse, at Off Color Brewery in Chicago, Illinois. It's a one-shot intended for both beginner players and DM's, with the space for personal flair to be added or to be run as-is.

Cover of Let it Be
Let it Be
5th Edition
Level 4
15 pages
0

𝐓𝐡𝐞 𝐭𝐡𝐢𝐫𝐝 𝐚𝐝𝐯𝐞𝐧𝐭𝐮𝐫𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐔𝐩𝐫𝐢𝐬𝐢𝐧𝐠 𝐒𝐚𝐠𝐚. It would take a lot to force the PCs to ally with the very orcs that have been causing them so much trouble recently. But what have those damnable orcs stirred up in the abandoned copper mines? A four hour adventure for 4th level player characters.

Cover of The Pie Fight
The Pie Fight
5th Edition
Level 6
10 pages
0

Welcome to The 5th Annual Memorial Pie Crafting Tournament and Festival Sponsored by Lord Komdor Shatterfury and the Dessert Council! This exciting gala right in the middle of town is an excellent opportunity to relax, enjoy some fun pie related events and games, and then watch the final round of the Pie Crafting Tournament to see which pie Lord Shatterfury chooses as the best one of the festival! Just ignore those sour faces over there, they would rather eat cake. But I’m sure those bakers won’t cause any problems! This one shot adventure can be stand alone or dropped into any campaign in any setting. The first half is an opportunity for players to explore, have some fun, win some fun prizes, and learn a bit about the festival. The second half is a dramatic fight with a deadly dessert turned legendary monster, a custom monster with a full 5e stat block and art! The adventure is easily adapted for PCs of almost any level just by changing some of the custom monters stats, and provide plenty of light hearted role playing opportunities!

Cover of CCC-DES-02-02 On a Six-Fingered Trail
CCC-DES-02-02 On a Six-Fingered Trail
5th Edition
Levels 1–4
19 pages
0

You are charged with rescuing Bea’s missing sextuplets and must bring their captors to justice. A walk in the park for brave adventurers, unless the trail extends beyond the darkness.

Cover of Ebonclad - A Thieves' Guild Setting & Adventures
Ebonclad - A Thieves' Guild Setting & Adventures
5th Edition
Levels 1–4
170 pages
0

Inside Ebonclad you'll find: 170 pages of setting lore and history, accompanied by lavish illustrations and short stories to bring the setting to life. 7 adventures for character levels 1 - 4 GMs can use to introduce new players to the setting, or customize for use in their own campaigns. Tons of character options including new backgrounds, subclasses, feats, equipment, poisons, and spells. Tools for GMs to generate random citizens, valuables they may possess, the contents of their pockets or purses, and ways of determining how connected they are and how they'd react to witnessing crimes. Dozens of new NPCs, from generic stat blocks for thieves in the Ebonclad guild or town guard, to specific characters living in the city. A primer on thievery, for characters who live the life of crime. Over 30 random street encounters with different customization options a GM can use. New urban chase complications specific to the setting. More than a dozen encounter area maps saved as PNG files to print or use online.

Cover of Starburn Academy
Starburn Academy
5th Edition
Levels 2–3
18 pages
0

Everyone who’s anyone has heard of Starburn Academy. The elite boarding school is famous for teaching students to excel in magic, history, fighting, and anything else a precocious child in the city of Seledor needs to know. But now, one instructor at the school is using his position to carry out a nefarious plot which is at best unethical and at worst deeply dangerous. The only people standing in his way are a mage with an unreliable reputation and the handful of talented children she picked off the street to infiltrate the school and get the evidence needed to take him down. That is, you.

Cover of Riddle of the Raven Queen
Riddle of the Raven Queen
5th Edition
Levels 5–10
35 pages
0

This adventure is now Adventurers League legal and uses the code DDHC-MORD-01. Any player content within is NOT AL legal. Embark on a rescue mission into the heart of the Shadowfell in this adventure for the world's greatest role-playing game! This 8-to-12-hour adventure for 5th to 10th level characters takes heroes from the elf village Dripping Leaves in Cormanthyr Forest to a drow outpost to the Shadowfell. Along the way they contend with new creatures and story elements found in Mordenkainen's Tome of Foes. This product is written in the D&D Adventurers League style and features nine monsters from Mordenkainen's Tome of Foes plus one original monster and one original magic item. This is a DMs Guild Adepts product. The DMs Guild Adept Program was started and is managed by Wizards of the Coast. It brings together some of the best talents creating for the DMs Guild for creative development. DMs Guild Adepts products are identified by the gold ampersand logo.

Cover of The Temple of Pure Ice
The Temple of Pure Ice
5th Edition
Levels 4–6
9 pages
0

The Temple of Pure Ice lies beneath dozens of feet of thick ice which is often covered in even more feet of snow. The only ones who find it are those who already know where it is, which is an exceptionally short list. After working through the issue of finding the entrance, the challenges have just begun. Adventurers that make their way into this temple will endure battle while leaping across chunks of frozen ice, cross vast chasms with ancient arbalests, slide down twisted frozen pathways, and even be attacked by frozen raptors! But adventurers know that glory doesn't come easy.

Cover of Tiny Echoes
Tiny Echoes
5th Edition
Levels 1–4
12 pages
0

The goblin, King Tatter-roo, and his tribe are plagued by an unseen hunter. They have placed an unusual plea to anyone who will listen. The promises of goblin wealth and peace amongst the free people is attainable for a limited time only. All King Tatter-roo requires is an inquisitive mind and a sharpened blade.

Cover of DDEX03-07 Herald of the Moon
DDEX03-07 Herald of the Moon
5th Edition
Levels 5–10
39 pages
0

Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis-covered, and must be brought back to civilization. A four-hour adventure for 5th-10th level characters. **NOTE** As of August 30th this adventure no longer grants an Oathbow in Adventurers League play. It has been changed to award a +2 Longbow per the Adventurers League Content Catalog.

Cover of Experiments of Dr. Skulldial
Experiments of Dr. Skulldial
5th Edition
Levels 2–4
10 pages
0

A new adventure based in Ravnica featuring one of the best guilds: IZZET LEAGUE! Congratulations! You’ve won an exclusive tour of Dr. Skulldial’s elemental lab as part of an Izzet League PR event. Unfortunately, she's fazed out of reality currently. As you venture forth solving puzzles to get further inside the mansion and laboratory, events unfold leading you to believe your missing host is missing for a particular reason.

Cover of Far11 - Archives of Steinhäuser
Far11 - Archives of Steinhäuser
5th Edition
Levels 4–7
19 pages
0

In their previous adventure they discovered a strange magic item that no one in Fort Myers can identify. After receiving the suggestion that a trip to the capital may be in order, a different tip points out that there is Steinhäuser. This location is known as a vast repository of knowledge. You set out and quickly realize that the Grey Cloaks, a group of evil knights, is ahead of you yet again…

Cover of CCC-BMG-34 ELM 2-1 Tendrils in the fog
CCC-BMG-34 ELM 2-1 Tendrils in the fog
5th Edition
Levels 5–10
45 pages
0

When a series of grisly murders and raids on farms and fishing boats come to light, accompanied by a strange fog, the people of Elmwood need heroes to investigate and stop the attacks. There is hardly anyone in the Moonsea who’s life hasn’t been touched by one of the tragedies over the past years, and these attacks may have deeper causes than anyone knows. Part of the Elmwood Adventures Series

Cover of Strike Back
Strike Back
5th Edition
Level 4
24 pages
0

𝐓𝐡𝐞 𝐬𝐞𝐜𝐨𝐧𝐝 𝐚𝐝𝐯𝐞𝐧𝐭𝐮𝐫𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐔𝐩𝐫𝐢𝐬𝐢𝐧𝐠 𝐒𝐚𝐠𝐚. An orcish emissary is travelling the lands south of the dwarven stronghold of Nirzumbil, attempting to keep the tribes in line and focused upon harassing the dwarves. If the PCs can defeat the emissary before he can complete his rounds, they might be able to splinter a part of the orcish alliance. A sandbox-style adventure for a party of 4th level player characters. Includes 5th edition writeups of the giant stag beetle and the krenshar.